system_design_interview/tools

tools

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mysql
content MySQL: open source relational database management system
children system_design_interview/toc/01_proximity_service/step2/data_model/rw_ratio (good fit for read-heavy systems)
parents system_design_interview/glossary/RDBMS, system_design_interview/tools
hyperlink https://en.wikipedia.org/wiki/MySQL

s2_geometry
content Google s2: a library for spherical geometry
children system_design_interview/toc/01_proximity_service/step2/algorithms/5_google_s2
hyperlink http://s2geometry.io/

redis_geohash
content Redis Geohash
children system_design_interview/toc/01_proximity_service/step2/algorithms
hyperlink https://redis.io/docs/latest/commands/geohash/

postgres_postgis
content PostGIS
children system_design_interview/toc/01_proximity_service/step2/algorithms
hyperlink https://postgis.net/

redis_pub_sub
content Redis Pub/Sub: messaging technology that faciliates communication between different components in a distributed system.
children system_design_interview/toc/02_nearby_friends/step2/high_level_design/redis_pub_sub
remarks Link has thorough explanations of pub/sub and usage within redis.
hyperlink https://redis.io/glossary/pub-sub/