Inklings
Part of my note-taking system involves writing things by hand in ink. After that, they are scanned and processed manually, allowing me to briefly review ideas and concepts for a second time.
Some of these pages get set with a "blurb", or a brief description of what the content of the ink is. The ones that do get a blurb are displayed in the table below.
Note: only the blurbs and metadata are displayed, not the pages themselves.
Note: Timestamps are when the particular ink was imported into the database. Typically this is a bulk operation, so several will have very similar times. It still gives reasonably helpful chronology, so I am including it in the table.
Timestamp | UUID | blurb |
---|---|---|
2023-03-30 06:36:02 | [gowlorhhe] | writing down the current "assets" for a gestku I was working on. Was I thinking about asset driven design at this point? |
2023-03-30 06:36:01 | [gowkefrjw] | some reflection on Gestku, and strategies to bring it back to life (spoiler: didn't work) |
2023-03-30 06:36:01 | [gaifdrrel] | I "doodled" some stuff on my monome, and tried to interpret the glyphs I made. |
2023-03-30 06:36:00 | [glfkdduaa] | the norns patiently awaits us... |
2023-03-30 06:36:00 | [glolfrjfo] | mnolth + grid TODO list |
2023-03-30 06:35:59 | [gjpqhiojq] | Setting up TODO tasks for GFM (Gesture FM synth) |
2023-03-30 06:35:59 | [gqqprljed] | at this point I was thinking about the similarities between phoneme states and (morphing) wavetables, and was trying to make a generalization about them. |
2023-03-30 06:35:59 | [giudjjawh] | monome grid and rapid prototyping: laying down the groundwork for what would eventually become the grid support in mnolth. |
2023-03-30 06:35:58 | [gpwrpruwr] | 4-op morphing FM oscillator controlled via gesture. what do we call it? |
2023-03-30 06:35:58 | [gkkfadlhl] | 4-op FM morpher with gesture, continued |
2023-03-30 06:35:57 | [gkelrukof] | "wavetable essence", a concept for audibly getting the gist of a spectrum for a given wavetable |
2023-03-30 06:35:57 | [gjihpudiw] | some thoughts regarding gesture and wavetables |
2023-03-30 06:35:56 | [gwdosulre] | what now? feb 3rd, 2023 |
2023-03-30 06:35:56 | [glosqopiw] | wavetable spectrum organizing |
2023-03-30 06:35:56 | [glkrueuee] | part 2 page for wavetable spectrum organizing using a binary mipmap. an illustrative diagram. |
2023-03-30 06:35:55 | [gkowlrjoi] | morphing FM TODO |
2023-03-30 06:35:55 | [gdriujhjs] | morphing FM TODO (continued). more planning for this morphing FM synthesizer. |
2023-03-30 06:35:54 | [gfkshjaod] | organizing morphemes: an initial strategy. this I think was the precursor to what would be morpheme operations. |
2023-03-30 06:35:54 | [geeafalau] | What's Next? January 31st, 2023. |
2023-03-30 06:35:54 | [gllppjrdw] | morphing FM plans |
2023-03-30 06:35:53 | [gqdrasipl] | I wanted to figure out how much space an actual gesture path took up. this is me working it out. |
2023-03-30 06:35:53 | [gowrepipq] | managing large morphemes: a brainstorm on how to manage morpheme systems containing a large number of paths. |
2023-01-29 12:51:43 | [gwdopusoo] | planning for 'sig', a lua library used for signal management. currently exists in the gestlings now. |
2023-01-29 12:51:42 | [gfaapwpwh] | brainstorming bringing in the Samurai build system for mnolth. At the time of writing, Samurai is now in place and works quite well. |
2023-01-29 12:51:42 | [gereaooal] | brainstorming for a prop-like notation system for gesture morphemes. this would eventually become mseq. |
2023-01-29 12:51:41 | [goieefihe] | drafts for a morpheme micro-language. this was done all the way back in december, before I made some attempts doing this with a symbol/notation system. Surprised I was thinking about it this early. |
2023-01-29 12:51:41 | [groeojidk] | ZMBM: nothing special |
2023-01-29 12:51:41 | [gorasfhph] | brainstorming page for what would become the 'mnodes' repo |
2023-01-29 12:51:40 | [guejwhupr] | Artic FM synth. This was an early concept for a articulated FM synthesizer to be used for speeched music purposes. Eventually would lead to "warble" in gestlings. |
2023-01-29 12:51:39 | [gwweojrfk] | ZMBM: No Dualism. |
2023-01-29 12:51:39 | [geqadalse] | ZMBM: bowing |
2023-01-29 12:51:39 | [ghpldppdo] | Gesture Grapheme (aka Gesture Morpheme) |
2023-01-29 12:51:38 | [gshlpefqs] | some more control flow diagrams working out how the swapping mechanics of gestlive would work. I forget how accurate this is at this point, but I think I was close. |
2023-01-29 12:51:38 | [goorwhrkq] | outlining the concept of a "Gestku" |
2023-01-29 12:51:37 | [gqeijokhj] | Uxnlive Program. more attempts with pseudo-code. |
2023-01-29 12:51:37 | [ghjhpfpak] | page 2 for uxnlive programming. see gqeijokhj |
2023-01-29 12:51:37 | [gdlpophkq] | gestlive state (swapping strategy). I think this is where I start calling things gestlive instead of uxnlive (because I'm only using uxn with gestvm). |
2023-01-29 12:51:36 | [gjwpjaukw] | "Whistle Sound": a block diagram for a simple synthesizer instrument (would become "whistle" in Gestlings) |
2023-01-29 12:51:36 | [guajwkrqe] | Grid Workflow for Sound Design (pre-thoughts) |
2023-01-29 12:51:35 | [gfapfikiu] | more uxnlive notes with some pseudocode (LIL I think?). page 2. |
2023-01-29 12:51:34 | [gdedojoia] | page 2 for "strokes and forms" see goruflldf |
2023-01-29 12:51:34 | [guusakokd] | some outlining for what would be come uxnlive, a means to re-evaluate and reload uxn roms for gestvm. |
2023-01-29 12:51:33 | [goruflldf] | "strokes and forms"... this was apparently a handwritten transcription from a voxlog. this is thinking about how a grid programming language could be organized. |
2023-01-29 12:51:32 | [gfhiflqou] | programming language on the grid. just some rough ideas. been on and off wanting to do this for years. |
2023-01-29 12:51:31 | [gleodrwjh] | outline for explaining temporal skewing. this was to be pared with temporal weight in some documentation (never really written, but it would have been in gestlings), see also gidhwjqkw |
2023-01-29 12:51:31 | [gslhjehrw] | what now? novemeber 21st 2023 |
2023-01-29 12:51:30 | [gidhwjqkw] | notes and diagrams for temporal weight. pretty sure I was outlining for a page, as temporal weight was already around for a few months. |
2023-01-29 12:51:29 | [gdaqksesl] | step sequencer + gesture continued |
2023-01-29 12:51:28 | [gkwojoape] | sketches I did for how I would arrange gesture sigils. I wanted things to be in a square spiral. At this point I was still thinking about single paths, and I hadn't come up with the idea of gesture morphemes. I really like the aesthetics of this, but unfortunately I rarely find myself working with just one "path" now. |
2023-01-29 12:51:28 | [gwshffuph] | step-sequencer controlled gesture |
2023-01-29 12:51:27 | [geauljwau] | some initial sketches for a "gesture-LFO": a way for a gesture to to produce tempo-synced LFOs as a behavior |
2023-01-29 12:51:27 | [gllhdhruu] | sketches for a very simple editor for producing s expressions. the idea was to be able to remove the needed for parens and have symbols you could expand into. I dropped the idea because editors are hard and it wouldn't have helped me much to have. |
2023-01-29 12:51:26 | [gqkjhsphl] | counting with L-Glyphs: some sketches for a number system using L-Glyphs that can be easily translated to bitmap format. |
2023-01-29 12:51:26 | [gforiirhp] | working backwards from the Grid, I wanted to try and figure out ways to turn an aesthetically pleasing pattern I made on the grid into some kind of notation that a program could parse. |
2023-01-29 12:51:25 | [giojsjjjq] | concept for a Bjorklund Gesture (euclidean rhythms in a Gesture system) |
2023-01-29 12:51:25 | [ghqsquwue] | what now? november 8th. |
2022-11-20 11:23:40 | [gkioajkqr] | ZMBM: Breathing and Control |
2022-11-20 11:23:39 | [gkqkuwdqp] | ZMBM: prologue. |
2022-11-20 10:41:49 | [gekdauhli] | musical interfaces as kinetic sculptures |
2022-11-20 10:41:49 | [gfdhkfifa] | here I try an outline a step sequencer for the Grid that's actually powered by gesture under the hood. |
2022-11-20 10:41:49 | [gqfwsfhos] | plans for euclidean rhythm generator in sndkit |
2022-11-20 10:41:48 | [gwrhpsjds] | what's next? a general brainstorm session for planning. |
2022-11-20 10:41:48 | [gjieouawk] | a more clear outline of the gesture sigil structure |
2022-11-20 10:41:47 | [gakepdsws] | some sketches for "behavior" in gesture notation, represented as diacritical marks. |
2022-11-20 10:41:47 | [grfjiaisu] | more gestling planning and brainstorming |
2022-11-20 10:41:46 | [geuesfsro] | imitation vs inspiration in the context of vocal synthesis |
2022-11-20 10:41:45 | [gofwopjef] | continued words on how to structure "gestlings" |
2022-11-20 10:41:45 | [ghjreoorl] | some initial sketches of gesture "sigils". At the time, this was a term used for the specific center of a gesture glyphm, what would now be called a "rune". |
2022-11-20 10:41:45 | [gadshaewl] | prototype "sigils" for gesture notation. |
2022-11-20 10:41:44 | [geworuhuu] | planning out what gesture notation will look like |
2022-11-20 10:41:44 | [gwoeleqow] | writing down ideas for a text-to-tilemap interface, for building up components that make a gesture glyph |
2022-11-20 10:41:44 | [glqafhjpj] | an early stab at figuring out how to structure "gestlings" |
2022-11-20 10:41:43 | [geqohsfhf] | early sketches of L-glyphs as a numbering system |
2022-11-20 10:41:43 | [gisspisju] | some initial sketches of L-Glyphs, with a focus on making distinct tiles. |
2022-11-20 10:41:43 | [gwiquafwj] | A really lovely page that shows L-Glyphs being "minified". instead of tiles, they are drawn with lines. |
2022-11-20 10:41:42 | [geseolfoa] | attempts to map 7x7 tilesets onto a 16x16 pixel region |
2022-11-20 10:41:42 | [gkfdjshrq] | some initial gesture glyph layout concepts |
2022-11-20 10:41:42 | [gwwfhkloi] | a second shot at arranging a gesture glyph |
2022-11-20 10:41:41 | [gdourjpsp] | can anthro sounds be manufactured? or is only a subjective experience? |
2022-09-24 15:59:32 | [gefphaiiw] | outlines what could be the default REPL that shows up when bitrune starts |
2022-09-24 15:59:32 | [gffihesui] | similarities between phoneme jugglers and morphing oscillators |
2022-09-24 15:59:32 | [ghwekkaoe] | outlines a potential approach for wavetable morphing synthesis that involves taking one waveform and using FFT/IFFT to split the spectrum into waveform components |
2022-09-24 15:59:31 | [gdwqlweik] | this outlines a potential approach for doing Bitmap Component Analysis, an algorithm crucial for developing bitrune. |
2022-09-06 06:58:32 | [gepjhoqhu] | Top: "Sounds with a face: another way of describing anthropomorphic sound." Bottom: "Digital notation systems are constrained and influenced by their input methods and interfaces." |
2022-09-06 06:58:22 | [gwfkfjqlr] | notes I took while on a call with tyler tape about career (pg1) |