orphium/proto/synth/00_outline
00_outline
dz /
orphium /
proto /
synth /
00_outline
Summary
initial outlining for the orphium synthezier interface
Node Tree
Nodes
msgpack
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content
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msgpack protocol
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children
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parser, END (sends message to be parsed as message pack)
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parents
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buffer
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PUT
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content
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PUT: write a byte to the buffer
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parents
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serial_API, buffer
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remarks
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alternate names: TRANSMIT, BYTE, WRITE
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END
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content
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END: end writing message. System will then parse the buffer as a message pack serial message.
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parents
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serial_API, msgpack, buffer
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ilo
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content
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ilo virtual machine
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children
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serial_API (The ilo VM has room for new I/O commands, which is where the serial commands will go)
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parents
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status
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status
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content
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Status indicator. Messages, Error codes, etc.
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children
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ilo
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gestvm
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content
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gestvm: a global instance that can implicitely read to make gestures while building patches.
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children
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uxn
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parents
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word_lookup
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remarks
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this is where things start looking different from Sporth. Not only are you using stack-based notation to build up patches, but also gestures for gesture modulation. My hope is that you'd be able to use it in place, like you're using a gesture synthesizer as a fancy LFO or something.
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in_memory_tal
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content
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in-memory TAL evaluator: used to make it possible to evalulate and re-load Uxn Roms
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children
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TAL_words
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parents
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uxn
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gesture_node
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content
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Gesture Nodes: these get represented as a command object because they need a string argument (Tal subroutine name).
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parents
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command_parser
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