links
dz / linksSummary
Various links I find online that I want to look at later.
Node Tree
- cron_sqlite
- dan_luu_programming_books
- data_oriented_design
- decker
- decompiled_retail_console_games
- demoscene_youtube
- designing_sound_sc
- diagrams_gestures_formulae_music
- display_uhd_55
- distributed_systems_reading_list
- ditherpunk
- diversity_arabic_scripts
- divide_square_7_sim_rects
- diy_touchpad
- do_not_erase
- draw_ugly_lines
- dx7_disassembly
- ed_bf
- effective_rust
- eink_7_8_HDMI
- eloquent_javascript
- eno_studio_composition_tool
- entity_component_system_wiki
- enums_rust_better
- epicweb_fullstack
- explaining_sqlite_vm
- failsafe_go
- feline_synth
- feynman_algebra
- ffi_beats_c
- fictional_alphabet_patters
- flexlayout
- floooh_chips
- folders_high_file_counts
- fomralising_simple_vm
- font_review_journal
- forget_what_you_read
- forth_assembling
- forth_vocab_iteration
- fourays
- fp_15_150
- fpga_under_150
- frama_c
- fxyt
- gandalf_colt45
- generative_ai_alien_minds
- german_school_lisp
- getting_startd_embeded_systems
- goawk
- harmonkit
- hash_perlin
- hecanjog_pulsar
- heirloom_unix
- hello_rust_sdl2_wasm
- hilgendorf_audiograph_rust
- hired
- hn_become_good_sys_design
- hn_eyeopening_textbooks
- how_aphex_twin_made_selected_ambient
- how_not_to_learn_rust
- how_to_study
- html_first
- human_readable_UUIDs
- hyperphysics
- idiomatic_rust
- integer_hash_function
- interaction_nets_combinators_calculus
- interactive_guide_css_grid
- intuitive_convolution
- janet_guide
- jarvis_neuroscience_speech
- junest
- k_pdp11
- katapayadi
- knuth_airgap
- knuth_framed
- knuth_work_habits_problem_solving_happiness
- knyst
- ksimple
- lambda_calculus_wiki
- largest_number_64bits
- layrnx_tts
- leaving_rust_gamedev
- leetcode_solutions
- lettering_comics
- libcpucycles
- libcsp
- linear_a
- links_awakening_game_engine
- lisp_code_typography
- lisp_hard_way
- lisp_koans
- list_building_software
- listen_and_learn_birdsong
- litestream
- little_rust_with_your_c
- little_typer_review
- llm_c
- locality_sensitive_hashes
- m5paper
- magick_css
- making_grammars
- master_system_speech
- mechanical_watch
- microfleng
- midpoint_ellipse
- min
- mini_latex
- minimal_binary_boot
- minirust
- miri
- modos_paper_laptop
- modulo_bias_how_to_avoid
- monitor_7inch_waveshare
- mouth_gestures
- moveable_ring_modulation
- moving_forth
- mrisc32
- mu
- mults_adds_faster
- my4th
- nandgame
- neural_graphics_primitives
- nn_512
- nonlinear_va_filters
- norvig_programming_10_years
- noxin_dream_sequence
- nyctography_wiki
- observations_journaling
- oksh
- one_true_awk
- oot_triforce_percent
- open_logic_project
- openbsd_minimalist_desktop
- opengl_3_ish
- opus_RFC
- p2panda
- packrat_parasing
- palestrina_printed_scores
- paperd_ink
- pascal_in_forth
- pascal_x_in_y
- phase_aligned_formant
- pinenote
- pixel_operator
- pixpats_min_syntax
- pocketmod
- podlite
- polinius_rust
- polygones_another_world
- potatop
- ppu_threadj
- procedural_macros_rust
- programming_34_keys
- proquints
- proquints_proposal
- ps1_programming
- rainbow_12bit
- ranking_every_shakespeare
- react_rendering_behavior
- reading_book_notes_now_what
- redka
- reversing_for_dummies
- ripgrep_gh
- riscv_assembler_arithmetic
- riscv_os_rust
- riscv_specs
- robotic_voice_simulator
- routine_tasks_priority_creative_ideas
- rp2040_doom
- ruliad
- runc
- rust_allocator
- rust_borrow_checker_deep_dive
- rust_calling_conv_deserve
- rust_compiler_bug_catching
- rust_critical_retrospective
- rust_crossplatform_minimal
- rust_embedded_C
- rust_expressif
- rust_mentality
- rust_os_tutorial
- rust_performance_book
- rust_std_fs_slower_python
- rust_too_many_linked_lists
- rust_without_crates_io
- rv
- semiotics_wiki
- sharp_NEC_display_32
- shoshikantetsu
- sim_text_editor
- simulate_network_failures
- singing_frogs
- single_cycle_riscv_register_file
- smallest_h264_encoder
- software_foundations
- sol_1
- sound_of_swearing
- soundchaser
- soundgen
- sounds_central_african_landscapes
- sparkey
- speech_and_language_processing
- spore_creature_creator_steganography
- sqlite_bytecode
- steerable_discovery_neural_audio
- stem
- strand
- streamdal_oss
- stretchtext
- string_machine
- synthesizing_birdsong
- tale_of_pip
- tarai_function_music
- tatham_portable_puzzle
- thinking_pen_paper
- thinkpenguin_router
- three_ordinary_dice
- tindallgrams
- tiny_skia
- tinyvm
- tipsy
- tom_thumb
- tortoise
- torvalds_microemacs
- towards_narrative_instruments
- toy_ui_torial
- train_notes
- tropetwist
- tumble_forth
- twee
- type_hinting_sucks
- ultra
- unconventional_fpga
- unikernel_wasm
- unit_testing_8bit_cpu
- unix_conventions
- unix_wasm
- unu
- uva_rust_os
- uxntal_alphabet
- value_noise
- vegan_shoes
- vocore
- voder_puccini
- voice_acoustics_intro
- wasi
- wasm_by_example
- wasm_component_model
- wasm_ground_up
- wasm_understand_every_byte
- wavenet_vocoder
- we_use_bobx
- web_audio_modem
- what_happens_dark_knight
- when_doves_cry
- whistlegraph
- why_everything_looks_the_same
- why_not_content_negotiation
- why_tailwind_isnt_for_me
- wikiwiki_awk
- wiktopher
- write_your_own_retro_compiler
- writing_css_2024
- writing_docs_well
- writing_vale_neovim
- xilum
- xmas_c
- youki
- zchunk
- zero_to_asic
- zet_linking_your_thinking
- zfs_data_corruption_bug
- zfs_extdrive_tut
- 2_by_3_font
- 3_by_3_font
- 3dmath
- 58_bytes_CSS
- 6502_100hz
- 8bit_weird_pdp11
- CRT_filter_impl
- CS_lecture_list
- DECT_NR_plus_tech_dive
- FXT
- HiFi_GAN
- JWEB
- LISP_game_of_life
- LPCnet
- MIT_6172
- NPT
- OCW_principles_compsys_design
- SAM
- SILE
- TAOCP_worth_it
- WFC_cprog
- aesthetic_global_line_breaking
- aesthetics_computer_music
- agon_light
- alightinthewoods
- anonymous_tor_phone
- another_world_fpga
- arcade_game_typography
- arraycast_games
- async_rust
- atari_800XL_remake
- atari_fonts
- atari_speech_synthesizer
- aura_fpga
- axidraw
- beneater_8bit
- benfrost_theory_of_machines
- big_list_lisp_impl
- binary_lambda_calculus
- binomial_coefficients_wiki
- bioacoustics
- birds_listening_birdsong
- bitbang_9600_c64
- bitfield_text_renderer
- bomb_jack_flash
- book_from_1500s
- botlib
- brachiograph
- busato_modern_cpp_course
- bytebeat_analysis_steady_on_tim
- c99_strict_aliasing
- c_portability_weird_machines
- c_xor_cpp
- cant_stop_telling_stories
- casio_speech_synthesis
- chernoff_face
- chibicc_uxn
- chimpanzee_diverse_vocal_sequences
- chipspeech_plogue
- chroma_interview_polansky
- cistercian_dates
- cistercian_numerals
- civil_war_sound_propagation
- clairnote
- clojure_core_async
- code_the_classics
- color_spaces
- colorize_gb_games_backgrounds
- common_libs_datastructs_c
- communicating_sequential_processes
- complete_guide_flexbox
- complete_guide_grid
- comprehensive_rust
- concatenatedk
- concurrent_queue_32bits
- conlangs_MIT
- content_as_graph
- cornel_bird_sounds
- coteditor
- couch_to_64k
- cpal
Nodes
unikernel_wasm | |
content | building a unikernal in wasm pt 1 |
children | hermit |
hyperlink | https://flavio.castelli.me/2023/02/07/building-a-unikernel-that-runs-webassembly---part-1/ |
tags | wasm, unikernel |
hermit | |
content | hermit: a unikernel in rust |
parents | unikernel_wasm |
hyperlink | https://github.com/hermit-os/hermit-rs |
tags | rust, unikernel |
software_foundations | |
content | The Software Foundations series is a broad introduction to the mathematical underpinnings of reliable software. |
hyperlink | https://softwarefoundations.cis.upenn.edu/ |
tags | coq, compsci, books |
epicweb_fullstack | |
content | What Does "Full Stack" mean for Epic Web |
remarks | this article succintly talks about what is covered in the course they offer. I am less interested in the course (cuz $$$), more interested in keywords |
hyperlink | https://www.epicweb.dev/what-does-full-stack-mean-for-epic-web |
tags | webdev, fullstack, career |
feynman_algebra | |
content | Feynman lecture on elementary algebra |
hyperlink | https://www.feynmanlectures.caltech.edu/I_22.html |
tags | algebra, math, feynman |
arraycast_games | |
content | arraycast: making games with array-based programming languages |
hyperlink | https://www.arraycast.com/episodes/episode65-games |
tags | gamedev |
unix_wasm | |
content | Research Unix Sixth Edition (WASM) |
hyperlink | https://research.swtch.com/v6/ |
tags | wasm, unix |
do_not_erase | |
content | Do Not Erase: Mathematicians and Their Chalkboards |
remarks | an interesting looking book where someone went around the united states photographing the chalkboards of various mathematicians |
hyperlink | https://bookshop.org/p/books/do-not-erase-mathematicians-and-their-chalkboards-jessica-wynne/15485316?ean=9780691199221 |
tags | book, math |
streamdal_oss | |
content | open source tech stack choices for a tool called "streamdal" |
remarks | neat because it outlines the components for basically everything from backend to frontend. getting familiar with the "tooling" of "modern tech" is something I am trying to do for my career. |
hyperlink | https://docs.streamdal.com/en/resources-support/open-source/ |
tags | streamdal, backend, frontend, swe, career |
fpga_under_150 | |
content | FPGA Development Boards for Under $150 |
children | fpga_under_150_hn (HN discussion) |
hyperlink | https://www.fpgajobs.com/blog/fpga-boards-under-150-dollars/ |
fpga_under_150_hn | |
content | fpga hacker news discussion |
parents | fpga_under_150 |
hyperlink | https://news.ycombinator.com/item?id=38161215 |
tags | HN |
hilgendorf_audiograph_rust | |
content | Rust crate for "Datastructures and algorithms for audio graphs" |
hyperlink | https://github.com/m-hilgendorf/audio-graph |
tags | rust, dsp, graph |
tatham_portable_puzzle | |
content | https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ |
remarks | found via luci on mastodon. games built inside of a little VM, which made them portable. reminded me of Another World. |
hyperlink | https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ |
tumble_forth | |
content | tumble forth |
hyperlink | http://tumbleforth.hardcoded.net/ |
tags | forth |
uva_rust_os | |
content | operating systems with rust (university of virginia) |
hyperlink | https://rust-class.org/pages/classes.html |
tags | rust, osdev, lectures |
8bit_weird_pdp11 | |
content | Your 8-bit System is a Weird PDP-11 |
hyperlink | https://8bitworkshop.com/docs/posts/2023/problems-with-c-and-8bits.html |
tags | retrocomputing |
polinius_rust | |
content | plonius update |
hyperlink | https://blog.rust-lang.org/inside-rust/2023/10/06/polonius-update.html |
tags | rust |
html_first | |
content | HTML First is a set of principles that aims to make building web software easier, faster, more inclusive, and more maintainable |
hyperlink | https://html-first.com/ |
tags | html, webdev |
rust_without_crates_io | |
content | Rust without crates.io |
hyperlink | https://thomask.sdf.org/blog/2023/11/14/rust-without-crates-io.html |
tags | rust |
wasm_by_example | |
content | WASM by example |
hyperlink | https://wasmbyexample.dev/home.en-us.html |
tags | wasm |
wasm_component_model | |
content | WASM component model |
hyperlink | https://github.com/WebAssembly/component-model |
tags | wasm |
why_not_content_negotiation | |
content | Why I Tend Not To Use Content Negotiation |
remarks | Found on HN (obviously). There is so much here that is jargony and completely foreign to me (most application layer web concepts are.) hoping to study and learn. |
hyperlink | https://htmx.org/essays/why-tend-not-to-use-content-negotiation/ |
tags | webdev |
fp_15_150 | |
content | 15-150: principles of functional programming (CMU) |
hyperlink | https://brandonspark.github.io/150/ |
tags | funcprog |
flexlayout | |
content | an implementation of Flexbox(Flexible Box) layout algorithm |
hyperlink | https://github.com/Sleen/FlexLayout |
tags | cprog, css, flexbox |
knuth_airgap | |
content | Knuth airgap and buffer |
hyperlink | https://taylor.town/knuth-airgap |
tags | workflow, knuth |
interactive_guide_css_grid | |
content | An Interactive Guide to CSS Grid |
hyperlink | https://www.joshwcomeau.com/css/interactive-guide-to-grid/ |
tags | grid |
enums_rust_better | |
content | Why Enums in Rust feel so much better |
hyperlink | https://www.shuttle.rs/blog/2023/11/23/enums-in-rust |
tags | rust |
thinkpenguin_router | |
content | thinkpenguin free software mini wireless router |
hyperlink | https://www.thinkpenguin.com/gnu-linux/free-software-wireless-n-mini-vpn-router-v3-tpe-r1300 |
tags | wifi, router, networking |
idiomatic_rust | |
content | idomatic rust |
hyperlink | https://www.thinkpenguin.com/gnu-linux/free-software-wireless-n-mini-vpn-router-v3-tpe-r1300 |
tags | rust |
botlib | |
content | botlib: C telegram bot framework by antirez |
hyperlink | https://github.com/antirez/botlib |
tags | antirez, botlib, cprog |
alightinthewoods | |
content | A Light in The Woods |
hyperlink | https://alightinthewoods.net/ |
tags | worldbuilding, forest |
ripgrep_gh | |
content | ripgrep (github repo) |
hyperlink | https://github.com/BurntSushi/ripgrep |
tags | rust, grep |
wiktopher | |
content | wiktopher (100r) |
hyperlink | https://100r.co/site/wiktopher.html |
tags | wiktopher, 100r |
zfs_extdrive_tut | |
content | ZFS tutorial for external drive |
hyperlink | http://jenpeterson.net/zfs-blog/ |
ed_bf | |
content | ed implemented in brainfuck |
hyperlink | https://github.com/bf-enterprise-solutions/ed.bf |
tags | ed, brainfuck |
largest_number_64bits | |
content | largest number representable in 64 bits |
hyperlink | https://tromp.github.io/blog/2023/11/24/largest-number |
TAOCP_worth_it | |
content | Is TAOCP worth the effort? |
hyperlink | https://news.ycombinator.com/item?id=38443668 |
tags | HN, Knuth, TAOCP |
busato_modern_cpp_course | |
content | Modern C++ programming course |
hyperlink | https://github.com/federico-busato/Modern-CPP-Programming |
tags | cpp |
unit_testing_8bit_cpu | |
content | unit testing on an 8 bit CPU |
hyperlink | https://boston.conman.org/2023/11/27.1 |
tags | 8bit, unittesting, retro |
rust_std_fs_slower_python | |
content | Rust std fs slower than Python!? No, it's hardware! |
remarks | good reviews by HN comments |
hyperlink | https://xuanwo.io/2023/04-rust-std-fs-slower-than-python/ |
tags | rust, python |
intuitive_convolution | |
content | intuitive guide to convolution |
hyperlink | https://betterexplained.com/articles/intuitive-convolution/ |
tags | convolution, math |
youki | |
content | youki: A container runtime in Rust |
hyperlink | https://github.com/containers/youki |
tags | rust, container, OCI |
runc | |
content | CLI tool for spawning and running containers according to the OCI specification |
hyperlink | https://github.com/opencontainers/runc |
tags | container |
sol_1 | |
content | sol_1 homebrew CPU and minicomputer built from 74HC logic |
hyperlink | http://www.sol-1.org/index.php |
tags | homebrew |
write_your_own_retro_compiler | |
content | Write your own retro compiler, but Nils M Holm |
hyperlink | http://t3x.org/t3x/0/book.html |
tags | retro, compiler |
complete_guide_flexbox | |
content | A Complete Guide to Flexbox |
hyperlink | https://css-tricks.com/snippets/css/a-guide-to-flexbox/ |
tags | css, flexbox |
complete_guide_grid | |
content | A Complete Guide to CSS grid |
hyperlink | https://css-tricks.com/snippets/css/complete-guide-grid/ |
tags | css, grid |
forth_vocab_iteration | |
content | A Forth Vocabulary For Iteration |
hyperlink | https://blog.information-superhighway.net/a-forth-vocabulary-for-iteration |
tags | forth |
moving_forth | |
content | Moving Forth |
hyperlink | http://www.bradrodriguez.com/papers/moving1.htm |
tags | forth |
fxyt | |
content | FXYT: Tiny, stack-based, postfix, canvas colouring language with only 36 simple commands |
hyperlink | https://github.com/susam/fxyt |
tags | fxyt, stackbased, graphics |
beneater_8bit | |
content | Ben Eater 8 bit computer series |
hyperlink | https://eater.net/8bit/ |
tags | 8bit, retro |
wasm_understand_every_byte | |
content | Understanding every byte in a WASM module |
hyperlink | https://danielmangum.com/posts/every-byte-wasm-module/ |
tags | wasm |
xmas_c | |
content | xmas.c: Winner of the Obfuscated C Code Contest in 1988. |
remarks | analysis of the program |
hyperlink | https://udel.edu/~mm/xmas/ |
tags | cprog, obfuscated |
aura_fpga | |
content | AURA FPGA: The replacement of YM2151 |
hyperlink | https://www.jsykora.info/2023/11/aura-fpga-the-replacement-of-ym2151/ |
tags | fpga, ym2151, fm |
zfs_data_corruption_bug | |
content | A data corruption bug in OpenZFS? |
hyperlink | https://despairlabs.com/blog/posts/2023-12-25-openzfs-data-corruption-bug/ |
tags | zfs |
2_by_3_font | |
content | a tiny 2x3 font |
children | orphium/concepts/01_grid/tiny_font |
hyperlink | https://zserge.com/posts/tiny-font/ |
tags | pixelart, font, bitmap |
3_by_3_font | |
content | 3x3 font, the worlds smallest typeface |
hyperlink | http://luc.devroye.org/fonts-51468.html |
tags | pixelart, font, bitmap |
tom_thumb | |
content | Tomb Thumb: a tiny public domain bitmap font |
hyperlink | https://web.archive.org/web/20230527121936/https://robey.lag.net/2010/01/23/tiny-monospace-font.html |
tags | pixelart, font, bitmap |
pixel_operator | |
content | pixel operator bitmap font |
hyperlink | https://www.dafont.com/pixel-operator.font |
tags | pixelart, font, bitmap |
pascal_in_forth | |
content | Pascal in Forth |
hyperlink | http://tangentstorm.github.io/winfield-pascal-83.html |
tags | pascal, forth |
forget_what_you_read | |
content | How to forget what you read |
remarks | counter-argument to my current notetaking approach. Good points. |
hyperlink | https://ckarchive.com/b/68ueh8hk25687hkq88gqmtzope0kk |
tags | workflow |
content_as_graph | |
content | Displaying content as a graph: An exploration |
remarks | What I have been trying to do with dagzet. I bet there is some good wisdom here. Dagzet HTML presentation has been mediocre so far. |
hyperlink | https://thisisimportant.net/posts/content-as-a-graph |
designing_sound_sc | |
content | Designing Sound Examples (implemented in SC) |
hyperlink | https://en.m.wikibooks.org/wiki/Designing_Sound_in_SuperCollider |
tags | supercollider |
sparkey | |
content | Sparkey is a simple constant key/value storage library. |
hyperlink | https://github.com/spotify/sparkey |
tags | database, cprog |
opus_RFC | |
content | RFC 6716: Definition of the Opus Audio Codec |
hyperlink | https://datatracker.ietf.org/doc/html/rfc6716 |
tags | opus, speech |
what_happens_dark_knight | |
content | what happens in the Dark Knight |
remarks | synopsis/analysis of the film with ties to various philosophies and economic theory |
hyperlink | http://www.aaronsw.com/weblog/tdk |
writing_css_2024 | |
content | How I'm Writing CSS in 2024 |
hyperlink | https://leerob.io/blog/css |
tags | css |
k_pdp11_hn | |
content | k pdp11 HN discussion |
parents | k_pdp11 |
hyperlink | https://news.ycombinator.com/item?id=38912406 |
tags | HN |
k_pdp11 | |
content | K on PDP11 |
children | k_pdp11_hn |
hyperlink | https://ktye.github.io/pdp11/index.html |
tags | k, APL |
simulate_network_failures | |
content | How to simulate network failures on Linux |
hyperlink | https://medium.com/@zakharenko/how-to-simulate-network-failures-in-linux-b71ab585e86f |
tags | linux, networking |
MIT_6172 | |
content | MIT 6.172: Performance Engineering of Software Systems |
hyperlink | https://ocw.mit.edu/courses/6-172-performance-engineering-of-software-systems-fall-2018/download/ |
dx7_disassembly | |
content | Yamaha DX7 Firmware ROM annotated disassemblytg dx7 fm |
hyperlink | https://github.com/ajxs/yamaha_dx7_rom_disassembly |
value_noise | |
content | Value noise in general, and generalizing the through-zero naive oscillator |
remarks | joelkp is a mutual on masto. they mention mention sndkit and soundpipe as a reference |
hyperlink | https://joelkp.frama.io/blog/ran-value-noise.html |
conlangs_MIT | |
content | Conlangs: How to construct language (MIT) |
hyperlink | https://ocw.mit.edu/courses/24-917-conlangs-how-to-construct-a-language-fall-2018/ |
tags | conlang |
norvig_programming_10_years | |
content | Teach Yourself Programming in Ten Years |
hyperlink | https://norvig.com/21-days.html |
hello_rust_sdl2_wasm | |
content | A minimal working "game" written in Rust with SDL2, compiled to WASM. |
hyperlink | https://github.com/awwsmm/hello-rust-sdl2-wasm |
tags | rust, wasm, SDL |
ksimple | |
content | ksimple: bare minimum atw-style interpreter for learning purposes |
hyperlink | https://github.com/kparc/ksimple |
tags | APL, k |
mrisc32 | |
content | MRISC32 is a 32-bit RISC/vector ISA, suitable for running on FPGA |
hyperlink | https://mrisc32.bitsnbites.eu/ |
tags | fpga, risc |
my4th | |
content | my4th: homebuilt CPU-less forth computer |
hyperlink | http://mynor.org/my4th.htm |
tags | forth, hardware |
demoscene_youtube | |
content | demoscene programming youtube playlist |
hyperlink | https://m.youtube.com/playlist?list=PLRQwR4-_0PR9HBI_GZs1nTn7q5LTkGeCN |
tags | demoscene |
forth_assembling | |
content | forth assembling |
hyperlink | https://dercuano.github.io/notes/forth-assembling.html |
tags | forth |
why_tailwind_isnt_for_me | |
content | Why Tailwind Isn't for Me |
hyperlink | https://www.spicyweb.dev/why-tailwind-isnt-for-me/ |
tags | tailwind, css |
stem | |
content | Stem is an interpreted concatenative programming language |
hyperlink | https://ret2pop.nullring.xyz/blog/stem.html |
tags | stack, concatenative |
min | |
content | min is a functional, concatenative programming language |
hyperlink | https://min-lang.org/ |
tags | concatenative, nim |
6502_100hz | |
content | The 100 MHz 6502 |
hyperlink | https://www.e-basteln.de/computing/65f02/65f02/ |
tags | 6502, retro, fpga |
riscv_assembler_arithmetic | |
content | RISC-V Assembler: Arithmetic |
hyperlink | https://projectf.io/posts/riscv-arithmetic/ |
tags | riscv, risc |
riscv_specs | |
content | RISCV Technical Specifications |
hyperlink | https://wiki.riscv.org/display/HOME/RISC-V+Technical+Specifications |
tags | riscv |
tindallgrams | |
content | tindallgrams |
hyperlink | https://www.nasa.gov/history/alsj/alsj-Tindallgrams.html |
tags | space, NASA |
distributed_systems_reading_list | |
content | A Distributed Systems Reading List |
hyperlink | https://ferd.ca/a-distributed-systems-reading-list.html |
tags | distributed, systems |
how_to_study | |
content | How to Study: A Brief Guide |
hyperlink | https://cse.buffalo.edu/~rapaport/howtostudy.html#exception |
tags | workflow, study, focus |
fourays | |
content | fourays: a tribute to the AY-3-8910 |
hyperlink | https://doug.lon.dev/blog/2024/fourays/tribute/ |
tags | chiptune |
hired | |
content | hired: a modern take on 'ed' |
hyperlink | https://github.com/sidju/hired?tab=readme-ov-file |
tags | ed, rust |
wasi | |
content | WASI: The WebAssembly System Interface. |
hyperlink | https://wasi.dev/ |
tags | wasm, rust |
rp2040_doom | |
content | Fully-featured Doom port for the Raspberry Pi RP2040 microcontroller |
hyperlink | https://github.com/kilograham/rp2040-doom |
tags | doom, rpi, rp2040, gamedev, embedded |
janet_guide | |
content | Janet for Mortals by Ian Henry |
hyperlink | https://janet.guide/ |
tags | janet, books |
font_review_journal | |
content | font review journal |
hyperlink | https://fontreviewjournal.com/ |
tags | fonts, typography, design |
lettering_comics | |
content | The Art and History of Lettering Comics |
hyperlink | https://kleinletters.com/Blog/the-art-and-history-of-lettering-comics/ |
tags | lettering, comics, books |
speech_and_language_processing | |
content | Speech and Language Processing (3rd ed. draft) |
hyperlink | https://web.stanford.edu/~jurafsky/slp3/ |
tags | speech, books |
colorize_gb_games_backgrounds | |
content | How to colorize Game Boy games - Backgrounds |
hyperlink | https://toruzz.com/blog/how-to-colorize-gb-games-04/ |
tags | gameboy, gamedev, retro |
reversing_for_dummies | |
content | Reversing For Dummies |
hyperlink | https://0x44.cc/reversing/2021/07/21/reversing-x86-and-c-code-for-beginners.html |
tags | cprog, reverse_engineering, books |
bitfield_text_renderer | |
content | Tiny bitfield based text renderer |
hyperlink | https://www.onirom.fr/wiki/blog/25-09-2022_tiny_bitfield_based_text_renderer/ |
tags | gfx, text, bitmap |
ultra | |
content | ultra is a Rust implementation of the Enigma machine that includes the ability to decrypt ciphertext. |
hyperlink | https://github.com/iKevinY/ultra |
tags | rust, enigma |
unconventional_fpga | |
content | Unconventional Uses of FPGAs |
hyperlink | https://voltagedivide.com/2024/03/18/unconventional-uses-of-fpgas/ |
tags | fpga |
leetcode_solutions | |
content | GH repo of leetcode problem solutions |
children | leetcode/code_solutions |
remarks | C++ seems to be the most complete |
hyperlink | https://github.com/haoel/leetcode/tree/master |
tags | leetcode |
magick_css | |
content | magick.css is a minimalistic, (mostly) classless CSS framework that is designed to be easy to use and easy to understand. |
hyperlink | https://css.winterveil.net/ |
tags | css |
failsafe_go | |
content | Fault tolerance and resilience patterns for Go |
hyperlink | https://failsafe-go.dev/ |
tags | golang, distributed |
DECT_NR_plus_tech_dive | |
content | DECT NR+: A technical dive into non-cellular 5G |
hyperlink | https://devzone.nordicsemi.com/nordic/nordic-blog/b/blog/posts/dect-nr-a-technical-dive-into-non-cellular-5g |
tags | DECT, 5g |
zero_to_asic | |
content | Zero to ASIC |
hyperlink | https://zerotoasiccourse.com/ |
tags | asic, hardware |
chernoff_face | |
content | chernoff face |
hyperlink | https://en.m.wikipedia.org/wiki/Chernoff_face |
tags | face, chernoff |
color_spaces | |
content | color spaces |
remarks | comment from HN "He's really a reference in interactive visualization." |
hyperlink | https://ciechanow.ski/color-spaces/ |
tags | color |
llm_c | |
content | LLM training in simple, raw C/CUDA |
hyperlink | https://github.com/karpathy/llm.c |
tags | llm |
ps1_programming | |
content | PS1 Programming Course with MIPS and C |
hyperlink | https://pikuma.com/courses/ps1-programming-mips-assembly-language |
tags | retro, gamedev, retrogaming, PS1 |
redka | |
content | redka: redis re-implemented with SQLite |
hyperlink | https://github.com/nalgeon/redka |
tags | redis, sqlite |
rust_calling_conv_deserve | |
content | The Rust Calling Convention We Deserve |
hyperlink | https://mcyoung.xyz/2024/04/17/calling-convention/ |
tags | rust |
comprehensive_rust | |
content | Comprehensive Rust (Google) |
hyperlink | https://google.github.io/comprehensive-rust/ |
tags | rust |
pocketmod | |
content | pocketmod: small ANSI C library for turning MOD files into PCM audio |
hyperlink | https://github.com/rombankzero/pocketmod |
tags | mod, tracker |
podlite | |
content | Podlite: a markup language for organizing knowledge |
remarks | maybe possible to have dagzet work inside a small subset? |
hyperlink | https://podlite.org |
tags | podlite, workflow |
leaving_rust_gamedev | |
content | Leaving Rust gamedev after 3 years |
hyperlink | https://loglog.games/blog/leaving-rust-gamedev/ |
tags | rust, gamedev |
procedural_macros_rust | |
content | procedural macros in rust |
hyperlink | https://www.freecodecamp.org/news/procedural-macros-in-rust/ |
tags | rust |
hecanjog_pulsar | |
content | pulsar synth in C |
hyperlink | https://hecanjog.com/pulsar.txt |
tags | erik, dsp, pulsar |
tale_of_pip | |
content | tale of pip |
remarks | erik: PS this children's story is inspiring to me. It's a children's story that doesn't talk down. It's also a sound art piece. The original release came with a read-along storybook: https://alejandraandaeron.bandcamp.com/a lbum/tale-of-pip I think you'd like it! I'm still engaging with the simplicity and depth of it today. |
hyperlink | https://alejandraandaeron.bandcamp.com/album/tale-of-pip |
tags | erik, pip, bandcamp |
chroma_interview_polansky | |
content | Chroma interview Polansky PDF |
remarks | erik: lots of forth talk! curious about tracking down that "perceptron" program he wrote with James Tenney |
hyperlink | https://github.com/philburk/hmsl/blob/master/docs/chroma_interview_polansky.pdf |
tags | erik, forth |
soundchaser | |
content | soundchaser vintage computer music advertisement |
hyperlink | https://opstatics.s3.us-west-2.amazonaws.com/i/223fda94-cc23-4368-a8d7-c03ba02c36ea.jpeg |
tags | erik, vintage, soundchaser |
aesthetics_computer_music | |
content | Aesthetics in Computer Music Some Ontological Remarks about Music Composition Processes |
remarks | erik: Hey this is something I'd like to share with you for sure. I stumbled onto this doing a literature review for an article on process music and I found it really inspiring. I'd heard a couple of Vaggione's pieces but just kind of lumped him in with the "GRM granular" people, I'm going back to check out his work now and it's really amazing... but this article is a really cool discussion of the composition of process-based music and refreshingly focuses a lot on the human in the loop (he describes it as an action/perception loop) |
hyperlink | https://annas-archive.org/scidb/10.2307/3681635 |
tags | computermusic, erik |
train_notes | |
content | What are the notes of a train horn? |
hyperlink | https://www.quora.com/What-are-the-notes-of-an-American-train-horn |
tags | quora, train, horn |
sqlite_bytecode | |
content | Why SQLite Uses Bytecode |
hyperlink | https://sqlite.org/draft/whybytecode.html |
tags | sqlite, bytecode, vm |
wasm_ground_up | |
content | WebAssembly from the ground up |
hyperlink | https://wasmgroundup.com/ |
tags | wasm, ebook |
mu | |
content | mu: a practical course for audio programming |
remarks | kst@lurk made this tutorial and I keep recommending it. Now I have a better place for it! |
hyperlink | https://mu.krj.st/ |
tags | audio, dsp, cprog, audioprog |
OCW_principles_compsys_design | |
content | OpenCourseWare: Principles Of Computer System Design: An Introduction |
remarks | recomended to me by adriane@treehouse |
hyperlink | https://ocw.mit.edu/courses/res-6-004-principles-of-computer-system-design-an-introduction-spring-2009/ |
react_rendering_behavior | |
content | Blogged Answers: A (Mostly) Complete Guide to React Rendering Behavior |
hyperlink | https://blog.isquaredsoftware.com/2020/05/blogged-answers-a-mostly-complete-guide-to-react-rendering-behavior/ |
tags | react, frontend, rendering |
rust_allocator | |
content | What is in a Rust Allocator? |
hyperlink | https://blog.sulami.xyz/posts/what-is-in-a-rust-allocator/ |
tags | rust |
bitbang_9600_c64 | |
content | How to bitbang 9600 Baud RS-232 on the C64. I just find thinking at this level to be so cool. I'd love to find more creative opportuntities to use this headspace: |
remarks | gfqwfjpai |
hyperlink | https://www.pagetable.com/?p=1656 |
tags | c64, retrocomputing |
3dmath | |
content | A book I found while searching for "3d math", a job requirement for the audio programmer position at naughty dog. I fouind the book first, then the online version here. |
remarks | gidjpfqkw |
hyperlink | https://gamemath.com/book/intro.html |
tags | gamedev, math, textbook |
rust_os_tutorial | |
content | A tutorial on building an OS in Rust. It seems to be well structured, breaking down things by topic. Could be worth looking into for my rust studies. |
remarks | ghqaepowi |
hyperlink | https://os.phil-opp.com/ |
tags | rust, osdev |
minimal_binary_boot | |
content | Minimal Binary Boot: a minimal binary seed for booting. looks like it boostraps a forth. |
remarks | gqklkjfpr |
hyperlink | https://codeberg.org/StefanK/MinimalBinaryBoot |
tags | baremetal |
c_portability_weird_machines | |
content | C portability Lessons from Weird Machines. This pops up on HN occasionally, and I quite like because it showcases how the promise of C portability is kind of an illusion. |
remarks | giwhwuoql |
hyperlink | https://begriffs.com/posts/2018-11-15-c-portability.html |
tags | cprog |
explaining_sqlite_vm | |
content | Explaining The Virtual Machine. It turns out SQLite has a special virtual machine to process SQL statements. This blog posts covers a bit about the VM and how the virtual machine, and the process of converting statements into sqlite bytecode. . |
remarks | gujhrwjfq |
hyperlink | https://medium.com/@JasonWyatt/squeezing-performance-from-sqlite-explaining-the-virtual-machine-2550ef6c5db. |
tags | sqlite |
atari_speech_synthesizer | |
content | An atari speech synthesizer for the AT2600. Could be worth studying and possibly adapting. . |
remarks | giqdquopq |
hyperlink | https://github.com/rossumur/SAM2600. |
tags | speech, retrocomputing, atari |
SAM | |
content | Software Automatic Mouth: another implementation of SAM (I believe it's the same), based on speech software published in 1982 by Don't Ask Software. |
remarks | gdluhoiuo |
hyperlink | https://github.com/s-macke/SAM |
tags | speech, retrocomputing |
chipspeech_plogue | |
content | Chipseech by Plogue. A collection of vintage speech synthesizers. This product page has a bunch of useful information on it. . |
remarks | gjwqehahw |
hyperlink | https://plogue.com/products/chipspeech.html. |
tags | speech |
eink_7_8_HDMI | |
content | 7.8 inch e-ink display with HDMI in. I purchased this actually and am currently using it as my main display (Am used to workflows with tiny screens). . |
remarks | gfakspado |
hyperlink | https://www.waveshare.com/product/displays/e-paper/epaper-1/7.8inch-hdmi-e-paper.htm. |
tags | eink |
HiFi_GAN | |
content | HiFi-GAN is the underlying neural neural net used for speech synthesis in Larynx. |
remarks | gfwewhfdf |
hyperlink | https://github.com/jik876/hifi-gan |
tags | neuralnets |
layrnx_tts | |
content | Larynx is an end-to-end text to speech system. Wonder how hard it is to set up? |
remarks | gwfsperld |
hyperlink | https://github.com/rhasspy/larynx. |
tags | speech |
heirloom_unix | |
content | heirloom provides traditional implementations of standard Unix utilities. Wonder how it compares to things like busybox, sbase, etc. |
remarks | gajieiprd |
hyperlink | http://heirloom.sourceforge.net/ |
tags | unix |
monitor_7inch_waveshare | |
content | Another screen from waveshare. 7-inch Full-HD display with HDMI in. Also there's a nice-looking enclosure. haven't purchased it, but it looks pretty reasonable. |
remarks | grdfljpww |
hyperlink | https://www.waveshare.com/product/raspberry-pi/displays/7inch-fhd-monitor.htm |
tags | waveshare, monitor |
dan_luu_programming_books | |
content | A annotated list of programming books by Dan Luu. |
remarks | girrowodj |
hyperlink | http://danluu.com/programming-books/ |
tags | books, CS |
casio_speech_synthesis | |
content | A blog post on the speech synthesis technology employed by Casio. Contains some useful links. |
remarks | gjfqewips |
hyperlink | http://sandsoftwaresound.net/casio-speech-synthesis-technology/. |
tags | casio, speech |
CS_lecture_list | |
content | List of CS lectures with videos. |
remarks | gfdjswskk |
hyperlink | https://github.com/Developer-Y/cs-video-courses. |
tags | CS |
rust_embedded_C | |
content | Rust for embedded C programmers. |
remarks | gaesaehfl |
hyperlink | https://docs.opentitan.org/doc/ug/rust_for_c/ |
tags | rust, cprog, embedded |
integer_hash_function | |
content | Integer hash function. At some point, I was needing one of these for a tiny project (bitrune perhaps?). I think I just ended up using modulo. Could be worth revisiting, if the idea of making symbolic notation systems with bitpatterns is still interesting to me. . |
remarks | ghjqdrlwk |
hyperlink | https://gist.github.com/badboy/6267743. |
tags | hash |
hn_become_good_sys_design | |
content | HN thread: how to become good at system design? Some helpful answers. |
remarks | gfhkqqffr |
hyperlink | https://news.ycombinator.com/item?id=29931816 |
tags | system_design, HN |
WFC_cprog | |
content | WFC is a C implementation of the wave-function-collapse algorithm which can produce varied tilsets from a simple input. |
remarks | gweoqijqq |
hyperlink | https://github.com/krychu/wfc |
tags | cprog, WFC, gfx |
feline_synth | |
content | I believe this uses waveguides to produce cat sounds. Have not actually tried it, but I like the idea of it. |
remarks | guedsrokk |
hyperlink | https://experiments.withgoogle.com/feline-synth. |
tags | feline, synth, dsp |
opengl_3_ish | |
content | A implementation of OpenGL 3.x-ish in clean C. |
remarks | gkefqhdsu |
hyperlink | https://github.com/rswinkle/PortableGL |
tags | gfx, opengl, gamedev |
frama_c | |
content | Frama-C is a static analyzer of C code. |
remarks | gdsjpukrf |
hyperlink | https://frama-c.com/ |
tags | cprog |
wikiwiki_awk | |
content | A wikiwiki clone, written in Awk! |
remarks | gufaqidpf |
hyperlink | http://awkiawki.bogosoft.com/ |
tags | awk, wiki |
nn_512 | |
content | NN-512 is a compiler that generates C99 code for neural net inference. Not exactly sure what that means at the moment, but I was really compelled by the website and the project when it popped up in the HN comments section. |
remarks | gdqkuifji |
hyperlink | https://nn-512.com/ |
tags | neuralnets, cprog |
LISP_game_of_life | |
content | LISP implemented in Conway's game of life. |
remarks | gushrewij |
hyperlink | https://github.com/woodrush/lisp-in-life |
tags | lisp, game_of_life |
cant_stop_telling_stories | |
content | "The Computer Scientist Who Can't Stop Telling Stories" (Donald Knuth) |
remarks | gsuoplsai |
hyperlink | https://www.quantamagazine.org/computer-scientist-donald-knuth-cant-stop-telling-stories-20200416/. |
tags | knuth |
tiny_skia | |
content | A tiny subset of Skia, ported to Rust. |
remarks | gpjeoouud |
hyperlink | https://github.com/RazrFalcon/tiny-skia. |
tags | rust, gfx |
floooh_chips | |
content | 8-bit chip and system emulators in standalone C headers. |
remarks | gqfkshfqk |
hyperlink | https://github.com/floooh/chips |
tags | 8bit, chiptune, cprog |
how_not_to_learn_rust | |
content | How Not to Learn Rust. |
remarks | gasdoehol |
hyperlink | https://dystroy.org/blog/how-not-to-learn-rust/ |
tags | rust |
steerable_discovery_neural_audio | |
content | "Steerable Discovery of Neural Audio Effects" by Steinmetz and Reiss. |
remarks | gdjjfdspq |
hyperlink | https://csteinmetz1.github.io/steerable-nafx/. |
tags | neuralnets, dsp |
junest | |
content | A lightweight arch-based distro that runs without privelges inside of a chroot within any other linux distro. |
remarks | gqjakolfh |
hyperlink | https://github.com/fsquillace/junest |
tags | linux |
JWEB | |
content | JWEB: a modern, simplified implementation of the CWEB system of literate programming. . |
remarks | gsskrqiah |
hyperlink | https://github.com/matjp/jweb. |
tags | literate_programming |
listen_and_learn_birdsong | |
content | Listen and Learn: a beginners guide to identifying birdsong. |
remarks | ghofwhufp |
hyperlink | https://www.bbc.co.uk/programmes/articles/34jF1nwh8Z32sbB92dH23yf/listen-and-learn-a-beginner-s-guide-to-identifying-birdsong |
tags | birdsong, animal_sounds |
singing_frogs | |
content | Singing frogs! Very cute. |
remarks | giarqkspk |
hyperlink | https://www.youtube.com/watch?v=vlWOlW31TWU. |
tags | frogs, animal_sounds |
pixpats_min_syntax | |
content | Procedurally generated pixel patterns with minimal syntax |
remarks | gqkrwpurk |
hyperlink | https://yuanchuan.dev/pixel-patterns |
tags | gfx, pixelart |
proquints | |
content | Proquints are identifiers that are readable, spellable, and pronounceable. (Implementations in Java and C). |
remarks | gslkjhlfw |
hyperlink | https://github.com/dsw/proquint. |
tags | proquints |
proquints_proposal | |
content | >A proposal for Proquints: Identifiers that are Readable, Spellable, and Pronounceable. (Wilkerson, 2009). |
remarks | glqqaupfp |
hyperlink | https://arxiv.org/html/0901.4016 |
tags | proquints |
human_readable_UUIDs | |
content | >Human Readable Alternatives for UUIDs (Stackoverflow Post). Some useful links in the comments. |
remarks | goafqparh |
hyperlink | https://stackoverflow.com/questions/49506313/human-readable-alternative-for-uuids |
tags | UUIDs, proquints |
unu | |
content | >unu: simple, literate source files. |
remarks | glrwrppwr |
hyperlink | http://unu.retroforth.org/ |
tags | retroforth, forth, literate_programming |
lisp_koans | |
content | lisp koans. |
remarks | gdffqhqoi |
hyperlink | https://github.com/google/lisp-koans |
tags | lisp |
book_from_1500s | |
content | cool book from 1500s. some fun sketches |
remarks | glsarjsks |
hyperlink | https://archive.org/details/petribelloniicen00belo/page/50/mode/thumb |
tags | books |
mults_adds_faster | |
content | Multiplications and 2 additions are faster than 2 additions. TODO: try to understand this. |
remarks | gdpuuowid |
hyperlink | https://stackoverflow.com/questions/72306573/why-does-this-code-execute-more-slowly-after-strength-reducing-multiplications-t |
tags | optimization |
cistercian_numerals | |
content | Cistercian numerals. numerical counting system where each glyph can be a value from 1 to 9,999. |
remarks | gsaieaudp |
hyperlink | https://en.m.wikipedia.org/wiki/Cistercian_numerals |
tags | cistercian |
web_audio_modem | |
content | web audio modem. perhaps a way to study web audio stuff? there seems to be code snippets. |
remarks | gphwkusku |
hyperlink | https://martinmelhus.com/web-audio-modem |
tags | webaudio |
tortoise | |
content | TorToiSe is a text-to-speech (TTS) program which can mimic voices given 2-4 examples. It is composed of five separately-trained neural networks that are pipelined together to produce the final output. |
remarks | geqspdqli |
hyperlink | https://nonint.com/2022/04/25/tortoise-architectural-design-doc/ |
tags | speech |
strand | |
content | "Strand" is an open-source implementation of the identically named parallel Prolog dialect as described in the book "Strand: New Concepts for Parallel Programming" by Ian Foster and Stephen Taylor |
remarks | grofulqsw |
hyperlink | http://www.call-with-current-continuation.org/strand/strand.html |
tags | prolog, book |
microfleng | |
content | microfleng: a low level concurrent logic programming language descended from Prolog. Also has backend suppport for Uxn. |
remarks | grsrdosqs |
hyperlink | http://www.call-with-current-continuation.org/microfleng/microfleng.html |
tags | logic, concurrency, uxn, prolog |
zet_linking_your_thinking | |
content | Zettelkasten, Linking Your Thinking, and Nick Milo's Search for Ground |
remarks | gqkisdqkj |
hyperlink | https://writing.bobdoto.computer/zettelkasten-linking-your-thinking-and-nick-milos-search-for-ground/ |
tags | zettelkasten |
c99_strict_aliasing | |
content | How I think about C99 strict aliasing rules |
remarks | ghprloqii |
hyperlink | https://alanwu.space/post/strict-aliasing/ |
tags | cprog |
chimpanzee_diverse_vocal_sequences | |
content | Chimpanzees produce diverse vocal sequences with ordered and recombinatorial properties |
remarks | gduiqoaui |
hyperlink | https://www.researchgate.net/publication/360622743_Chimpanzees_produce_diverse_vocal_sequences_with_ordered_and_recombinatorial_properties |
tags | speech, animal_sounds |
knuth_work_habits_problem_solving_happiness | |
content | Donald Knuth on work habits, problem solving, and happiness |
remarks | gjdkhorji |
hyperlink | https://shuvomoy.github.io/blogs/posts/Knuth-on-work-habits-and-problem-solving-and-happiness/ |
tags | knuth |
vegan_shoes | |
content | well made vegan shoes |
remarks | guplioooq |
hyperlink | https://us.wildling.shoes/collections/autumn-winter/products/elderberry-rw |
tags | please_label |
little_typer_review | |
content | Book review: The Little Typer |
remarks | gdppefuoj |
hyperlink | https://thatgeoguy.ca/blog/2021/03/07/review-the-little-typer/ |
tags | books |
list_building_software | |
content | engineering resources: list of resources about building software. |
remarks | gepdfarsu |
hyperlink | https://alexwennerberg.xyz/resources.html |
tags | software |
axidraw | |
content | axidraw minikit v2. compact DIY kit edition. |
remarks | gassjikpq |
hyperlink | https://shop.evilmadscientist.com/productsmenu/924 |
tags | gfx |
rust_critical_retrospective | |
content | Rust: A Critical Retrospective |
remarks | goeedapqs |
hyperlink | https://www.bunniestudios.com/blog/?p=6375 |
tags | rust |
rust_borrow_checker_deep_dive | |
content | The Rust Borrow Checker - a Deep Dive |
remarks | gsfqhksia |
hyperlink | https://www.infoq.com/presentations/rust-borrow-checker/ |
tags | rust |
harmonkit | |
content | HarmonKit: additive synthesizer written in Clojure, Overtone, and SC. Apparently uses CSPs. Created by Richard Hickey |
remarks | gioudpero |
hyperlink | https://www.youtube.com/watch?v=bhkdyCPYgLs |
tags | dsp, clojure |
clojure_core_async | |
content | >Clojure core.async by Richard Hickey |
remarks | gufffrwar |
hyperlink | https://youtu.be/yJxFPoxqzWE |
tags | clojure |
libcsp | |
content | libcsp is a high performance concurrency C library influenced by the CSP model. https://libcsp.dev/ |
remarks | gqpsweqaa |
hyperlink | https://libcsp.dev/ |
tags | concurrency, cprog |
atari_fonts | |
content | >Collection of atari fonts, stored in PNG format. |
remarks | gleuphrhr |
hyperlink | https://github.com/TheRobotFactory/EightBit-Atari-Fonts |
tags | atari, retrocomputing |
we_use_bobx | |
content | We use BobX |
remarks | gfilwkpdd |
hyperlink | https://thedailywtf.com/articles/We-Use-bobX |
tags | bobx |
common_libs_datastructs_c | |
content | Common libraries and data structures for C. |
remarks | grsqaljuu |
hyperlink | https://github.com/tezc/sc |
tags | cprog |
communicating_sequential_processes | |
content | Communicating Sequential Processes. |
remarks | geieksfkr |
hyperlink | https://en.m.wikipedia.org/wiki/Communicating_sequential_processes |
tags | concurrency |
vocore | |
content | VoCore: Coin Sized Linux Computer. |
remarks | goskjohaw |
hyperlink | https://vocore.io/ |
tags | linux, embedded |
modos_paper_laptop | |
content | modos paper laptop: laptop with eink display. |
remarks | gaasjhefk |
hyperlink | https://www.modos.tech/blog/modos-paper-laptop |
tags | eink |
concurrent_queue_32bits | |
content | A lock-free, concurrent, generic queue in 32 bits |
remarks | gkrififru |
hyperlink | https://nullprogram.com/blog/2022/05/14/ |
tags | concurrency |
litestream | |
content | litestream: streaming replication for sqlite. |
remarks | gqwklfdfu |
hyperlink | https://github.com/benbjohnson/litestream |
tags | sqlite |
cron_sqlite | |
content | cron-based backup for SQLite. |
remarks | gripkjsia |
hyperlink | https://litestream.io/alternatives/cron/ |
tags | sqlite |
ffi_beats_c | |
content | "When FFI Function Calls Beat Native C". Found in HN discussion about FFI benchmarks, which is discussed this post. Specifically, it asks why LuaJIT performed better than C in the benchmark tests. |
remarks | gadrhiksj |
hyperlink | https://nullprogram.com/blog/2018/05/27/ |
tags | cprog |
string_machine | |
content | string machine: virtual analogue string synthesizer, based on a digital model designed by Peter Whiting. |
remarks | gjrpukjer |
hyperlink | https://github.com/jpcima/string-machine |
tags | dsp |
diagrams_gestures_formulae_music | |
content | "Diagrams, gestures and formulae in music" by G. Mazolla and M. Andreatta. This was mentioned to me while I was rambling about Gesture Mastodon. I don't understand the math, or really what this paper is about, but it looks intetesting. |
remarks | golofjaqf |
hyperlink | https://isidore.science/document/10670/1.rmwpgg |
tags | gesture |
nandgame | |
content | nandgame: build a computer starting from basic components. |
remarks | gorladkap |
hyperlink | https://nandgame.com/ |
tags | logic, lowlevel |
getting_startd_embeded_systems | |
content | a guide to getting started with embedded systems |
remarks | gdwoejqqh |
hyperlink | https://yinka.dev/blog/a-guide-to-getting-started-with-embedded-systems/ |
tags | embedded |
one_true_awk | |
content | one true awk: the version of awk described in The AWK programming language by Al Aho, Brian Kernighan, and Peter Weinberger (Addison-Wesley, 1988, ISBN 0-201-07981-X). |
remarks | gerfhsfod |
hyperlink | https://github.com/onetrueawk/awk |
tags | awk |
goawk | |
content | goawk: a POSIX compliant awk interpretor written in AWK, with CSV support. |
remarks | gjfhplwdp |
hyperlink | https://github.com/benhoyt/goawk |
tags | awk |
midpoint_ellipse | |
content | midpoint ellipse algorithm on SO. |
remarks | gjorqqkoo |
hyperlink | https://stackoverflow.com/questions/15474122/is-there-a-midpoint-ellipse-algorithm |
tags | gfx |
pinenote | |
content | pinenote: linux eink tablet by pine64. comes with stylus. seems to have a form factor like the Remarkable. |
remarks | gllffkupr |
hyperlink | https://www.pine64.org/pinenote/ |
tags | eink |
m5paper | |
content | m5paper is a hackable 4.7 inch eink touchable eink display powered by esp32. |
remarks | grqowpqoo |
hyperlink | https://shop.m5stack.com/collections/m5stack-new-arrival/products/m5paper-esp32-development-kit-comm-edition |
tags | eink |
paperd_ink | |
content | paperd.ink: an open source e ink paper development board |
remarks | gkeesfpld |
hyperlink | https://paperd.ink/ |
tags | eink |
hash_perlin | |
content | A simple hash for Perlin Noise (code and explanation). |
remarks | gpkulkhlr |
hyperlink | https://marcospereira.me/a-simple-hash-for-perlin-noise/ |
tags | gfx |
SILE | |
content | >SILE: Simon's improved layout engine. Seems to be an alrernative to TeX |
remarks | gakpkeaks |
hyperlink | https://sile-typesetter.org/ |
tags | tex |
knuth_framed | |
content | Donald Knuth Was Framed. (interesting opinion piece about LP, web, and the infamous Mcllroy story). |
remarks | gopiffaff |
hyperlink | https://buttondown.email/hillelwayne/archive/donald-knuth-was-framed/ |
tags | knuth |
bytebeat_analysis_steady_on_tim | |
content | >Breakdown and Analysis of bytebeat music in "Steady On Tim, It's Only A Budget Game" |
remarks | gaqqsalro |
hyperlink | http://www.sizecoding.org/wiki/Steady_On_Tim |
tags | bytebeat |
xilum | |
content | xilum: an architecture for UI in Rust. (Blog post by author providing an overview). |
remarks | gujiswffu |
hyperlink | https://raphlinus.github.io/rust/gui/2022/05/07/ui-architecture.html |
tags | rust |
unix_conventions | |
content | Unix command line conventions over time. Early 1970s, options, long options, the GNU project, double dash, subcommands. |
remarks | gaarliojh |
hyperlink | https://blog.liw.fi/posts/2022/05/07/unix-cli/ |
tags | unix |
code_the_classics | |
content | Code the classics vol 1: book that contains anecdotes from game developers of the 70s and 80s, as well as reimplementations using python and pygame zero. |
remarks | glhjhosjp |
hyperlink | https://store.rpipress.cc/products/code-the-classics |
tags | retrocomputing, gamedev |
pascal_x_in_y | |
content | Learn X in Y minutes: Pascal. Brushing up on this to study TeX and Metafont. |
remarks | gwljwqsuo |
hyperlink | https://learnxinyminutes.com/docs/pascal/ |
tags | pascal, tex |
rust_compiler_bug_catching | |
content | Bugs that the rust compiler catches for you. |
remarks | guerjsloh |
hyperlink | https://kerkour.com/bugs-rust-compiler-helps-prevent |
tags | rust |
NPT | |
content | NPT: ANSI common LISP written in C. |
remarks | gklasdsro |
hyperlink | https://github.com/nptcl/npt |
tags | lisp, cprog |
binomial_coefficients_wiki | |
content | Wikipedia page on Binomial Coefficients. I ran into this while reading !TADM and didn't know what it was. Still grokking. |
remarks | gsilfquqi |
hyperlink | https://en.m.wikipedia.org/wiki/Binomial_coefficient |
tags | math |
cornel_bird_sounds | |
content | The Cornell Guide to Bird Sounds: United States and Canada. |
remarks | goiqljkir |
hyperlink | https://www.macaulaylibrary.org/product/the-cornell-guide-to-bird-sounds-us-and-canada/ |
tags | birdsong, animal_sounds |
birds_listening_birdsong | |
content | >how timely to find an article on how birds listen to birdsong. birdsong has been a point of interest for me recently. |
remarks | gppqdfqdf |
hyperlink | https://www.scientificamerican.com/article/what-birds-really-listen-for-in-birdsong-its-not-what-you-think/ |
tags | birdsong, animal_sounds |
clairnote | |
content | clairnote SN is an alternative music notation system that aims to "make music easier to read and understand". Personally it does not look all that better, but I am willing to glance it if it makes certain relationships and symmetries stand out more in analysis. |
remarks | gdrilarei |
hyperlink | https://clairnote.org/ |
tags | notation |
mechanical_watch | |
content | what looks like an excellent write-up on the mechanisms of a mechanical watch. complete with interactive diagrams. |
remarks | goqqlpqej |
hyperlink | https://ciechanow.ski/mechanical-watch/ |
tags | watch |
cpal | |
content | A audio IO library in pure Rust. might be a good thing to use with the Rust DSP library I am working on. . |
remarks | gaajjohfw |
hyperlink | https://github.com/RustAudio/cpal. |
tags | rust, audioprogramming |
wavenet_vocoder | |
content | An open source implementation of WaveNet vocoder |
remarks | guqwwawfe |
hyperlink | https://r9y9.github.io/wavenet_vocoder |
tags | neuralnet, dsp |
oksh | |
content | Portable OpenBSD ksh, based on the Public Domain Korn Shell (pdksh). |
remarks | gdlqwqlil |
hyperlink | https://github.com/ibara/oksh |
tags | openbsd |
FXT | |
content | FXT: a library of algorithms. |
remarks | guwpqlwjd |
hyperlink | https://www.jjj.de/fxt/ |
tags | algorithms |
gandalf_colt45 | |
content | Why didn't Gandalf own a Colt .45? |
remarks | gajfdpsop |
hyperlink | https://featherlessbipeds.substack.com/p/why-didnt-gandalf -own-a-colt-45 |
tags | LOTR |
hyperphysics | |
content | Hyperphysics: musical instruments |
remarks | gpqrdraaa |
hyperlink | http://hyperphysics.phy-astr.gsu.edu/hbase/Music/musinscon .html#c1 |
tags | NIME |
katapayadi | |
content | Katapayadi system of numerical notation is an ancient Indian alphasyllabic numeral system to depict letters to numerals for easy remembrance of numbers as words or verses. |
remarks | groahqequ |
hyperlink | https://en.m.wikipedia.org/wiki/Katapayadi_system |
tags | notation |
brachiograph | |
content | BrachioGraph: the cheapest, simplest possible pen-plotter |
remarks | gisiuoefj |
hyperlink | https://www.brachiograph.art/index.html |
tags | plotter |
observations_journaling | |
content | Observations on 6 years of journaling. |
remarks | gqwasfdkr |
hyperlink | https://herman.bearblog.dev/years-of-journaling/ |
tags | workflow, journaling |
c_xor_cpp | |
content | C xor C++ Programming: This document enumerates instances where the same source code has different meaning when compiled with C and C++ implementations. |
remarks | ghfuapeqh |
hyperlink | https://docs.google.com/document/d/16B36r0HksR0LqQAGLA1syY CtZvYaVC0hEF2D00ZAd0o/mobilebasic |
tags | cprog |
master_system_speech | |
content | Making the Master System a Master of Speech |
remarks | guwqrrolu |
hyperlink | https://nicole.express/2022/let-me-show-you-the-sound-of-m y-master.html |
tags | speech |
writing_vale_neovim | |
content | Writing like a pro with vale and neovim |
remarks | gdplelaal |
hyperlink | https://bhupesh.me/writing-like-a-pro-with-vale-and-neovim / |
tags | neovim |
semiotics_wiki | |
content | Semiotics (also called semiotic studies) is the study of sign processes (semiosis), which are any activity, conduct, or process that involves signs, where a sign is defined as anything that communicates something, usually called a meaning, to the sign's interpreter. |
remarks | gqwqhewri |
hyperlink | https://en.m.wikipedia.org/wiki/Semiotics |
tags | linguistics |
display_uhd_55 | |
content | >NEC UHD 55" professional display. maybe an alternative to getting TV? (nothing smart please). |
remarks | gojfljoqf |
hyperlink | https://www.sharpnecdisplays.us/products/displays/m551 |
tags | monitor |
torvalds_microemacs | |
content | Linus Torvalds' personal fork of microemacs: |
remarks | gqjharoia |
hyperlink | https://github.com/torvalds/uemacs |
tags | emacs |
twee | |
content | twee editor. |
remarks | gqhdfoqeo |
hyperlink | https://texteditors.org/cgi-bin/wiki.pl?Twee_Editors |
tags | texteditor |
civil_war_sound_propagation | |
content | >Outdoor Sound Propagation in the U.S. Civil War |
remarks | guldsuqpa |
hyperlink | http://wesclark.com/jw/sound_propagation.html |
tags | acoustics |
minirust | |
content | The purpose of MiniRust is to describe the semantics of an interesting fragment of Rust in a way that is both precise and understandable to as many people as possible. |
remarks | ghfaokhfr |
hyperlink | https://www.ralfj.de/blog/2022/08/08/minirust.html |
tags | rust |
thinking_pen_paper | |
content | Thinking with pen and paper |
remarks | gkrehflqe |
hyperlink | https://ljvmiranda921.github.io/life/2022/08/04/pen-and-paper/ |
tags | ink, workflow |
mini_latex | |
content | Implementing a "mini-LaTeX" in ~2000 lines of code |
remarks | gwqjiwdsd |
hyperlink | https://nibblestew.blogspot.com/2022/07/implementing-mini-latex-in-2000-lines.html?m=1 |
tags | tex |
aesthetic_global_line_breaking | |
content | Attempting to create an aesthetic global line breaking algorithm |
remarks | guulhafej |
hyperlink | https://nibblestew.blogspot.com/2022/06/attempting-to-create-aesthetic-global.html?m=1 |
tags | typography |
tipsy | |
content | tipsy: tiny playstation-y renderer. |
remarks | gpklpurkh |
hyperlink | https://github.com/nkanaev/tipsy |
tags | gamedev, gfx |
eloquent_javascript | |
content | Eloquent Javascript: free ebook for learning modern javascript. |
remarks | guwdjiffh |
hyperlink | https://eloquentjavascript.net/ |
tags | javascript, books |
towards_narrative_instruments | |
content | Towards Narrative Instruments. (pdf) "a sketch of an alternative design vision for interactive storytelling research: let’s make *narrative instruments* that people can play to produce narrative, just like we play musical instruments to produce music" |
remarks | gllpiewlk |
hyperlink | https://twitter.com/maxkreminski/status/1481723096285396992?t=QB8luqcjxjNNl-PhxrP3Bg&s=19 |
tags | NIME, books |
stretchtext | |
content | StretchText ... gives more control to the reader in determining what level of detail to read at. Authors write content to several levels of detail in a work. |
remarks | gjfuwpwah |
hyperlink | https://en.m.wikipedia.org/wiki/StretchText |
tags | typography |
ppu_threadj | |
content | The PPU thread. |
remarks | gwdooskfj |
hyperlink | https://yip.pe/content/The%20PPU%20thread.html |
tags | gfx |
rust_mentality | |
content | Building a Rust Mentality |
remarks | glasaloku |
hyperlink | https://slightknack.dev/blog/shift/ |
tags | rust |
concatenatedk | |
content | Concatenated K |
remarks | gkerewahe |
hyperlink | https://nsl.com/papers/ck.htm |
tags | catlang, k |
reading_book_notes_now_what | |
content | I just finished reading a book and took lots of notes. Now what? |
remarks | goffloluw |
hyperlink | https://writing.bobdoto.computer/question-i-just-finished-reading-a-book-and-took-lots-of-notes-now-what/ |
tags | ink, workflow |
coteditor | |
content | lightweight text editor for osx |
remarks | gsodofrir |
hyperlink | https://github.com/coteditor/CotEditor |
tags | texteditor |
p2panda | |
content | p2panda is a peer-to-peer communications protocol for playful, secure, data-efficient, offline- and local-first web applications. |
remarks | gsqshhikl |
hyperlink | https://p2panda.org/ |
tags | p2p, distrubuted |
toy_ui_torial | |
content | Toy UI library tutorial |
remarks | gwqhrdhas |
hyperlink | https://nakst.gitlab.io/tutorial/ui-part-1.html |
tags | gfx |
oot_triforce_percent | |
content | OoT Triforce Percent ACE Showcase. |
remarks | gwekfhsao |
hyperlink | https://youtu.be/2x_pqyrf9lA |
tags | gaming, zelda |
couch_to_64k | |
content | Couch to 64k – a.k.a. Building a Z80 Breadboard Computer. Part 1: Pins |
remarks | gwsoruuso |
hyperlink | http://bread80.com/2020/07/24/couch-to-64k-a-k-a-building-a-z80-breadboard-computer-part-1-pins/ |
tags | z80, lowlevel |
open_logic_project | |
content | The Open Logic Project is a collection of teaching materials on mathematical logic aimed at a non-mathematical audience, intended for use in advanced logic courses as taught in many philosophy departments. |
remarks | gpurkeouh |
hyperlink | http://builds.openlogicproject.org/ |
tags | logic |
lambda_calculus_wiki | |
content | >Lambda calculus wikipedia page. |
remarks | guklqkikk |
hyperlink | https://en.m.wikipedia.org/wiki/Lambda_calculus |
tags | lambda_calculus |
binary_lambda_calculus | |
content | Binary lambda calculus (BLC) is a minimal, pure functional programming language invented by John Tromp in 2004,[1] based on a binary encoding of the untyped lambda calculus in De Bruijn index notation. |
remarks | glwpfhark |
hyperlink | https://tromp.github.io/cl/Binary_lambda_calculus.html |
tags | lambda_calculus |
58_bytes_CSS | |
content | >58 bytes of CSS to look great nearly everywhere |
remarks | gppiuqolo |
hyperlink | https://gist.github.com/JoeyBurzynski/617fb6201335779f8424ad9528b72c41 |
tags | CSS |
routine_tasks_priority_creative_ideas | |
content | Why do your routine tasks get priority over your creative ideas? |
remarks | gspqqleee |
hyperlink | https://devashish.bearblog.dev/get-comfortable-with-unknwon/ |
tags | workflow |
robotic_voice_simulator | |
content | A Robotic Voice Simulator and the Interactive Training for Hearing-Impaired People |
remarks | giaekwluw |
hyperlink | https://www.hindawi.com/journals/bmri/2008/768232/ |
tags | speech |
modulo_bias_how_to_avoid | |
content | >Modulo Bias and How to Avoid it |
remarks | gkjwfaorw |
hyperlink | https://research.kudelskisecurity.com/2020/07/28/the-definitive-guide-to-modulo-bias-and-how-to-avoid-it/ |
tags | lowlevel |
programming_34_keys | |
content | >Programming On 34 Keys. |
remarks | gluifkjks |
hyperlink | https://peppe.rs/posts/programming_on_34_keys |
tags | keyboards |
jarvis_neuroscience_speech | |
content | >dr. erich jarvis: the neuroscience of speech, language and music |
remarks | gqekeasrh |
hyperlink | https://hubermanlab.com/dr-erich-jarvis-the-neuroscience-of-speech-language-and-music/ |
tags | speech |
rainbow_12bit | |
content | The 12 bit rainbow palette. |
remarks | gosukrlkh |
hyperlink | https://iamkate.com/data/12-bit-rainbow/ |
tags | gfx, color |
nonlinear_va_filters | |
content | Nonlinear VA filters. |
remarks | gikoaashs |
hyperlink | https://github.com/Fredemus/va-filter |
tags | dsp |
german_school_lisp | |
content | The German School of Lisp |
remarks | guarohles |
hyperlink | http://blog.fogus.me/2011/05/03/the-german-school-of-lisp-2/ |
tags | lisp |
how_aphex_twin_made_selected_ambient | |
content | How Aphex Twin made Selected Ambient Works 85-92 |
remarks | geqfusiff |
hyperlink | https://www.musicradar.com/news/how-aphex-twin-made-saw-85-92 |
tags | aphextwin |
decker | |
content | Decker is a multimedia platform for creating and sharing interactive documents, with sound, images, hypertext, and scripted behavior. |
remarks | gksoaiofa |
hyperlink | https://beyondloom.com/decker/ |
tags | 1bit |
spore_creature_creator_steganography | |
content | Spore creature creator and steganography |
remarks | gifepqhfo |
hyperlink | https://nedbatchelder.com/blog/200806/spore_creature_creator_and_steganography.html |
tags | gamedev |
tinyvm | |
content | TinyWM is a tiny window manager that I created as an exercise in minimalism. It is also maybe helpful in learning some of the very basics of creating a window manager. It is only around 50 lines of C. |
remarks | gufishswk |
hyperlink | http://incise.org/tinywm.html |
tags | vm |
decompiled_retail_console_games | |
content | Decompiled Retail Console Games |
remarks | gqlsjpoji |
hyperlink | https://www.retroreversing.com/source-code/decompiled-retail-console-games |
tags | retrogaming |
openbsd_minimalist_desktop | |
content | OpenBSD Minimalist Desktop |
remarks | ghleiieow |
hyperlink | https://nechtan.io/articles/openbsd_minimalist_desktop.html |
tags | openbsd |
benfrost_theory_of_machines | |
content | Theory of Machines by Ben Frost |
remarks | gipjekdai |
hyperlink | https://benfrost.bandcamp.com/album/theory-of-machines |
tags | bandcamp |
miri | |
content | Miri: An interpreter for Rust's mid-level intermediate representation. |
remarks | gwopwjkho |
hyperlink | https://github.com/rust-lang/miri |
tags | rust |
knyst | |
content | Knyst: Real time dynamic audio graph and synthesis library. |
remarks | gfeaiwlrh |
hyperlink | https://crates.io/crates/knyst |
tags | rust, audioprogramming |
palestrina_printed_scores | |
content | Where to get palestrina printed scores. |
remarks | gdalwislw |
hyperlink | https://www.performersedition.com/catalog/product/view/id/121717. |
tags | palestrina |
cistercian_dates | |
content | cistercian numerals are good for dates |
remarks | gjoqiwuuj |
hyperlink | https://me.micahrl.com/blog/cistercian-dates/ |
tags | notation |
synthesizing_birdsong | |
content | synthesizing birdsong. |
remarks | greuuksha |
hyperlink | https://people.ece.cornell.edu/land/courses/ece4760/labs/f2021/lab1birdsong/Birdsong_keypad.html |
tags | birdsong, animal_sounds, dsp |
folders_high_file_counts | |
content | article on "folders with high file counts" rresonates with me as I think about some of the organization strategies I have been developing. |
remarks | gwareajdi |
hyperlink | https://bombich.com/blog/2023/01/18/folders-high-file-counts |
tags | workflow |
sound_of_swearing | |
content | The sound of swearing: are there universal patterns in profanity? |
remarks | gsfidwhad |
hyperlink | https://link.springer.com/article/10.3758/s13423-022-02202-0 |
tags | speech |
lisp_hard_way | |
content | Learn Lisp the Hard Way. |
remarks | gpeoeoeul |
hyperlink | https://llthw.common-lisp.dev/ |
tags | lisp |
links_awakening_game_engine | |
content | links awakening game engine documentation. |
remarks | gfwqoeasl |
hyperlink | https://github.com/zladx/LADX-Disassembly/wiki/Game-engine-documentation |
tags | gamedev, zelda |
libcpucycles | |
content | libcpucycles is a public domain library for counting cpu cycles. |
remarks | gisprehol |
hyperlink | https://cpucycles.cr.yp.to/ |
tags | lowlevel |
making_grammars | |
content | making grammars: from computing with shapes to computing with things. |
remarks | gldswjwqw |
hyperlink | https://core.ac.uk/reader/127609300 |
tags | gfx, grammar |
sharp_NEC_display_32 | |
content | >sharp NEC display 32" |
remarks | gqakepwsf |
hyperlink | https://www.sharpnecdisplays.us/products/displays/e328 |
tags | display |
sim_text_editor | |
content | the Sim text editor. |
remarks | guelhldeq |
hyperlink | https://sim.ssnf.xyz/ |
tags | texteditor |
phase_aligned_formant | |
content | phase aligned formant (PAF) generator. |
remarks | gppfspesa |
hyperlink | http://msp.ucsd.edu/techniques/latest/book-html/node96.html |
tags | speech, dsp |
moveable_ring_modulation | |
content | Moveable ring modulation. |
remarks | gesirhwua |
hyperlink | http://msp.ucsd.edu/techniques/latest/book-html/node96.html |
tags | dsp |
voder_puccini | |
content | Vocoder Puccini. |
remarks | gfrpseodj |
hyperlink | https://dittytoy.net/ditty/6f30b0885d |
tags | speech |
tarai_function_music | |
content | >Tarai function music. |
remarks | ghraorkqs |
hyperlink | http://aikelab.net/tarai/ |
tags | algomusic |
locality_sensitive_hashes | |
content | introduction to locality sensitive hashes |
remarks | gaejodjhu |
hyperlink | https://tylerneylon.com/a/lsh1/ |
tags | hashes |
little_rust_with_your_c | |
content | A little rust with your C |
remarks | glppuwpru |
hyperlink | https://docs.rust-embedded.org/book/interoperability/rust-with-c.html |
tags | rust, cprog |
rust_too_many_linked_lists | |
content | Learn Rust With Entirely Too Many Linked Lists |
remarks | gudldeial |
hyperlink | https://rust-unofficial.github.io/too-many-lists/index.html |
tags | rust |
draw_ugly_lines | |
content | How to draw ugly lines. |
remarks | gsiupjwka |
hyperlink | https://cohost.org/tomforsyth/post/648716-how-to-draw-ugly-lin |
tags | gfx |
soundgen | |
content | Soundgen is an open-source toolbox for voice synthesis, manipulation, and analysis. |
remarks | gpfdrefqi |
hyperlink | https://cogsci.se/soundgen.html |
tags | speech |
eno_studio_composition_tool | |
content | Brian Eno: the Studio as a Compositional Tool |
remarks | gohepuuia |
hyperlink | https://beatpatrol.wordpress.com/2010/02/10/brian-eno-the-studio-as-compositional-tool-1983/ |
tags | eno, composition |
big_list_lisp_impl | |
content | big list of LISP implementations |
remarks | gipupwkuj |
hyperlink | https://taoofmac.com/space/dev/lisp |
tags | lisp |
noxin_dream_sequence | |
content | NOXIN/Dream Sequence |
remarks | gdlokjkuw |
hyperlink | https://evel.bandcamp.com/album/dream-sequence |
tags | bandcamp |
zchunk | |
content | zchunk: A file format designed for highly efficient deltas while maintaining good compression |
remarks | gdkjpridl |
hyperlink | https://github.com/zchunk/zchunk |
tags | compression |
packrat_parasing | |
content | packrat parsing and parsing expression grammars |
remarks | gpdudlahj |
hyperlink | https://bford.info/packrat/ |
tags | PEG |
why_everything_looks_the_same | |
content | >why everything looks the same. |
remarks | gawdperhd |
hyperlink | https://medium.com/knowable/why-everything-looks-the-same-bad80133dd6e |
tags | design |
uxntal_alphabet | |
content | The Uxntal Alphabet is a series of glyph representing uxntal numbers and opcodes. |
remarks | gajokuaud |
hyperlink | https://wiki.xxiivv.com/site/uxntal_alphabet.html |
tags | uxn, notation |
lisp_code_typography | |
content | A Few Examples of Lisp Code Typography |
remarks | gorkpdwel |
hyperlink | http://kazimirmajorinc.com/Documents/Lisp-code-typography/index.html |
tags | lisp, typography |
writing_docs_well | |
content | Writing docs well: why should a software engineer care? |
remarks | gqwsuehii |
hyperlink | https://surfingcomplexity.blog/2022/11/24/writing-docs-well-why-should-a-software-engineer-care/ |
tags | documentation |
sounds_central_african_landscapes | |
content | Sounds of Central African landscapes |
remarks | gorrrukdf |
hyperlink | https://registry.opendata.aws/elp-nouabale-landscape/ |
tags | nature_sounds |
rv | |
content | rv: RISCV core in 600 lines of C89 C. |
remarks | gojpielle |
hyperlink | https://github.com/mnurzia/rv |
tags | riscv, cprog |
tropetwist | |
content | TropeTwist: Trope-based Narrative Structure Generation |
remarks | ghlfhsolh |
hyperlink | https://arxiv.org/abs/2204.09672 |
tags | gamedev, generative |
bioacoustics | |
content | Bioacoustics: finding the voices of other species. |
remarks | gikolasss |
hyperlink | https://worldsensorium.com/bioacoustics-finding-the-voices-of-other-species/ |
tags | nature_sounds, acoustics, animal_sounds |
effective_rust | |
content | Effective Rust |
remarks | grjreerof |
hyperlink | https://www.lurklurk.org/effective-rust/ |
tags | rust |
riscv_os_rust | |
content | >Making a RISCV Operating System Using Rust. |
remarks | gpapfpuiq |
hyperlink | https://osblog.stephenmarz.com/ |
tags | rust, riscv, osdev |
mouth_gestures | |
content | An Illustrated Guide to Mouth Gestures and Their Meanings Around the World. |
remarks | gaqakrqef |
hyperlink | https://thereader.mitpress.mit.edu/an-illustrated-guide-to-mouth-gestures-and-their-meanings-around-the-world/ |
tags | gesture |
ditherpunk | |
content | >Ditherpunk: the article I wish I had about monochrome image dithering. |
remarks | gksworaui |
hyperlink | https://surma.dev/things/ditherpunk/ |
tags | gfx, 1bit, pixelart |
hn_eyeopening_textbooks | |
content | HN thread on the most "eye-opening" textbooks. Surprisingly interesting range of answers. |
remarks | grahrksje |
hyperlink | https://news.ycombinator.com/item?id=35929112 |
tags | HN, books |
anonymous_tor_phone | |
content | Anonymous Tor Phone |
remarks | ghkuifppw |
hyperlink | https://0ut3r.space/2023/05/02/anonymous-tor-phone/ |
tags | tor |
atari_800XL_remake | |
content | Atari 800XL remake |
remarks | gajukashw |
hyperlink | https://revive-machines.com/index-en.html |
tags | atari, retrocomputing |
rust_performance_book | |
content | The Rust Performance Book. |
remarks | gaiaqwseo |
hyperlink | https://nnethercote.github.io/perf-book/ |
tags | rust, books |
polygones_another_world | |
content | The polygons of Another World. |
remarks | gkdqruihd |
hyperlink | https://fabiensanglard.net/another_world_polygons/ |
tags | gamedev |
diy_touchpad | |
content | DIY touchpad |
remarks | grfqsaaps |
hyperlink | https://github.com/aatishb/DIYtouchpad. |
tags | touchpad |
smallest_h264_encoder | |
content | Worlds smallest H264 encoder. |
remarks | gjwwdqkfl |
hyperlink | https://www.cardinalpeak.com/blog/worlds-smallest-h-264-encoder |
tags | gfx, h264 |
when_doves_cry | |
content | What it Sounds Like When Doves Cry: an ornithologist proposed a system for transcribing bird sound as human speech. It did not catch on. |
remarks | glehulpfs |
hyperlink | https://daily.jstor.org/what-it-sounds-like-when-doves-cry/ |
tags | birdsong, animal_sounds |
neural_graphics_primitives | |
content | Exploring Neural Graphics Primitives |
remarks | gefddefso |
hyperlink | https://thenumb.at/Neural-Graphics/ |
tags | gfx, neuralnets |
interaction_nets_combinators_calculus | |
content | >Interaction Nets, Combinators, Calculus. |
remarks | gqifwjhhs |
hyperlink | https://zicklag.github.io/blog/interaction-nets-combinators-calculus/ |
tags | combinators |
diversity_arabic_scripts | |
content | The diversity of arabic scripts |
remarks | gfsehaohu |
hyperlink | https://blogs.bl.uk/asian-and-african/2023/03/the-diversity-of-arabic-scripts.html. |
tags | notation |
fictional_alphabet_patters | |
content | Fictional alphabet patterns |
remarks | gkefedsri |
hyperlink | https://forum.algorithmicpattern.org/t/fictional-alphabet-patterns/538/4 |
tags | notation |
shoshikantetsu | |
content | shoshikantetsu. |
remarks | geelqssre |
hyperlink | https://asnewman.github.io/shoshikantetsu |
tags | workflow |
CRT_filter_impl | |
content | CRT filter implementation |
remarks | gkhpuuidr |
hyperlink | https://github.com/bisqwit/crt-filter |
tags | gfx |
divide_square_7_sim_rects | |
content | Dividing a square into 7 similar rectangles. |
remarks | gejsdfkkf |
hyperlink | https://johncarlosbaez.wordpress.com/2023/03/06/dividing-a-square-into-7-similar-rectangles/ |
tags | gfx |
potatop | |
content | PotatoP: Lisp powered laptop with a battery life measured in years. |
remarks | gaerukiui |
hyperlink | https://hackaday.io/project/184340-potatop |
tags | lisp |
bomb_jack_flash | |
content | Flash version of the arcade game Bomb Jack, available for play on Internet Archive. |
remarks | gfrsolask |
hyperlink | https://archive.org/details/1100_bomb_jack |
tags | bombjack, gaming |
LPCnet | |
content | LPCnet: efficient neural speech synthesis: |
remarks | ghesjjeue |
hyperlink | https://github.com/xiph/LPCNet |
tags | speech, neuralnets |
three_ordinary_dice | |
content | Making full use of three ordinary dice. |
remarks | grlfkklfq |
hyperlink | http://www.quadibloc.com/other/bo0201.htm |
tags | dice |
type_hinting_sucks | |
content | why type hinting sucks |
remarks | gjjaaqpss |
hyperlink | https://old.reddit.com/r/Python/comments/10zdidm/why_type_hinting_sucks/ |
tags | python |
agon_light | |
content | agon light is the fastest and cheapest 8-bit microcomputer ever made |
remarks | gjqpawapk |
hyperlink | https://www.thebyteattic.com/p/agon.html?m=1 |
tags | 8bit, hardware |
single_cycle_riscv_register_file | |
content | A Single-Cycle 64-Bit RISC-V Register File |
remarks | gawfwsrri |
hyperlink | https://danielmangum.com/posts/single-cycle-rv64-register-file/ |
tags | RiscV |
async_rust | |
content | Asynchronous Rust on Cortex-M Microcontrollers |
remarks | ghdeodduj |
hyperlink | https://interrupt.memfault.com/blog/embedded-async-rust |
tags | rust, embedded |
ruliad | |
content | The Concept of The Ruliad |
remarks | gjepsjwer |
hyperlink | https://writings.stephenwolfram.com/2021/11/the-concept-of-the-ruliad/ |
tags | ruliad |
generative_ai_alien_minds | |
content | Generative AI Space and the Mental Imagery of Alien Minds. |
remarks | gjdojaphh |
hyperlink | https://writings.stephenwolfram.com/2023/07/generative-ai-space-and-the-mental-imagery-of-alien-minds/ |
tags | genai |
voice_acoustics_intro | |
content | Voice acoustics: an introduction. |
remarks | gawpkrqrd |
hyperlink | https://newt.phys.unsw.edu.au/jw/voice.html |
tags | speech, acoustics |
linear_a | |
content | exploring linear A. |
remarks | gakhfhpss |
hyperlink | https://lineara.xyz/ |
tags | notation |
another_world_fpga | |
content | another world ported to FPGA: |
remarks | ghofqlkrr |
hyperlink | https://github.com/sylefeb/a5k |
tags | fpga, gamedev |
rust_crossplatform_minimal | |
content | Building cross-platform Rust for Web, Android and iOS – a minimal example |
remarks | gwqkpuewi |
hyperlink | https://www.artificialworlds.net/blog/2022/07/06/building-cross-platform-rust-for-web-android-and-ios-a-minimal-example/ |
tags | rust |
entity_component_system_wiki | |
content | Entity Component System. |
remarks | gajjdhipq |
hyperlink | https://en.m.wikipedia.org/wiki/Entity_component_system |
tags | gamedev |
nyctography_wiki | |
content | Nyctography: a cypher and method for writing in the dark. |
remarks | gfwljksqi |
hyperlink | https://en.m.wikipedia.org/wiki/Nyctography |
tags | notation |
data_oriented_design | |
content | Data oriented design. |
remarks | guoeuukpe |
hyperlink | https://www.dataorienteddesign.com/dodbook/dodmain.html |
tags | data |
rust_expressif | |
content | Rust on Expressif chips |
remarks | giwpipqws |
hyperlink | https://mabez.dev/blog/posts/esp-rust-30-06-2023/ |
tags | rust, embedded |
fomralising_simple_vm | |
content | Formalising a Simple Virtual Machine. |
remarks | gdohsohiu |
hyperlink | https://whileydave.com/2022/06/28/formalising-a-simple-virtual-machine/ |
tags | vm |
whistlegraph | |
content | Whistlegraph Performance: Audiovisual performance featuring fountain pens, singing, and paper. |
remarks | glsrioudi |
hyperlink | https://youtu.be/YXUUCkqv2LY |
tags | whistling |
ranking_every_shakespeare | |
content | My ranking of every Shakespeare play. |
remarks | gjishoahl |
hyperlink | https://nullprogram.com/blog/2023/06/22/ |
tags | shakespeare |
arcade_game_typography | |
content | Arcade game typography |
remarks | ghwldadoa |
hyperlink | https://readonlymemory.vg/shop/book/arcade-game-typography/ |
tags | retrogaming, typography |
chibicc_uxn | |
content | chibicc-uxn: a small C compiler targetting uxn. |
remarks | gwhafauls |
hyperlink | https://github.com/lynn/chibicc |
tags | cprog, uxn |