links
dz / linksSummary
Various links I find online that I want to look at later.
Node Tree
- ripgrep_gh
- riscv_assembler_arithmetic
- riscv_specs
- rp2040_doom
- runc
- rust_calling_conv_deserve
- rust_std_fs_slower_python
- rust_without_crates_io
- simulate_network_failures
- software_foundations
- sol_1
- soundchaser
- sparkey
- speech_and_language_processing
- sqlite_bytecode
- stem
- streamdal_oss
- tale_of_pip
- tatham_portable_puzzle
- thinkpenguin_router
- tindallgrams
- tom_thumb
- train_notes
- tumble_forth
- ultra
- unconventional_fpga
- unikernel_wasm
- unit_testing_8bit_cpu
- unix_wasm
- uva_rust_os
- value_noise
- wasi
- wasm_by_example
- wasm_component_model
- wasm_ground_up
- wasm_understand_every_byte
- what_happens_dark_knight
- why_not_content_negotiation
- why_tailwind_isnt_for_me
- wiktopher
- write_your_own_retro_compiler
- writing_css_2024
- xmas_c
- youki
- zero_to_asic
- zfs_data_corruption_bug
- zfs_extdrive_tut
- 2_by_3_font
- 3_by_3_font
- 6502_100hz
- 8bit_weird_pdp11
- DECT_NR_plus_tech_dive
- MIT_6172
- TAOCP_worth_it
- aesthetics_computer_music
- agon_light
- alightinthewoods
- arraycast_games
- aura_fpga
- beneater_8bit
- bitfield_text_renderer
- botlib
- busato_modern_cpp_course
- chernoff_face
- chroma_interview_polansky
- color_spaces
- colorize_gb_games_backgrounds
- complete_guide_flexbox
- complete_guide_grid
- comprehensive_rust
- conlangs_MIT
- content_as_graph
- demoscene_youtube
- designing_sound_sc
- distributed_systems_reading_list
- do_not_erase
- dx7_disassembly
- ed_bf
- enums_rust_better
- epicweb_fullstack
- failsafe_go
- feynman_algebra
- flexlayout
- font_review_journal
- forget_what_you_read
- forth_assembling
- forth_vocab_iteration
- fourays
- fp_15_150
- fpga_under_150
- fxyt
- hecanjog_pulsar
- hello_rust_sdl2_wasm
- hilgendorf_audiograph_rust
- hired
- how_to_study
- html_first
- idiomatic_rust
- interactive_guide_css_grid
- intuitive_convolution
- janet_guide
- k_pdp11
- knuth_airgap
- ksimple
- largest_number_64bits
- leaving_rust_gamedev
- leetcode_solutions
- lettering_comics
- llm_c
- magick_css
- min
- moving_forth
- mrisc32
- my4th
- norvig_programming_10_years
- opus_RFC
- pascal_in_forth
- pixel_operator
- pocketmod
- podlite
- polinius_rust
- procedural_macros_rust
- ps1_programming
- redka
- reversing_for_dummies
Nodes
unikernel_wasm | |
content | building a unikernal in wasm pt 1 |
children | hermit |
hyperlink | https://flavio.castelli.me/2023/02/07/building-a-unikernel-that-runs-webassembly---part-1/ |
tags | wasm, unikernel |
hermit | |
content | hermit: a unikernel in rust |
parents | unikernel_wasm |
hyperlink | https://github.com/hermit-os/hermit-rs |
tags | rust, unikernel |
software_foundations | |
content | The Software Foundations series is a broad introduction to the mathematical underpinnings of reliable software. |
hyperlink | https://softwarefoundations.cis.upenn.edu/ |
tags | coq, compsci, books |
epicweb_fullstack | |
content | What Does "Full Stack" mean for Epic Web |
remarks | this article succintly talks about what is covered in the course they offer. I am less interested in the course (cuz $$$), more interested in keywords |
hyperlink | https://www.epicweb.dev/what-does-full-stack-mean-for-epic-web |
tags | webdev, fullstack, career |
feynman_algebra | |
content | Feynman lecture on elementary algebra |
hyperlink | https://www.feynmanlectures.caltech.edu/I_22.html |
tags | algebra, math, feynman |
arraycast_games | |
content | arraycast: making games with array-based programming languages |
hyperlink | https://www.arraycast.com/episodes/episode65-games |
tags | gamedev |
unix_wasm | |
content | Research Unix Sixth Edition (WASM) |
hyperlink | https://research.swtch.com/v6/ |
tags | wasm, unix |
do_not_erase | |
content | Do Not Erase: Mathematicians and Their Chalkboards |
remarks | an interesting looking book where someone went around the united states photographing the chalkboards of various mathematicians |
hyperlink | https://bookshop.org/p/books/do-not-erase-mathematicians-and-their-chalkboards-jessica-wynne/15485316?ean=9780691199221 |
tags | book, math |
streamdal_oss | |
content | open source tech stack choices for a tool called "streamdal" |
remarks | neat because it outlines the components for basically everything from backend to frontend. getting familiar with the "tooling" of "modern tech" is something I am trying to do for my career. |
hyperlink | https://docs.streamdal.com/en/resources-support/open-source/ |
tags | streamdal, backend, frontend, swe, career |
fpga_under_150 | |
content | FPGA Development Boards for Under $150 |
children | fpga_under_150_hn (HN discussion) |
hyperlink | https://www.fpgajobs.com/blog/fpga-boards-under-150-dollars/ |
fpga_under_150_hn | |
content | fpga hacker news discussion |
parents | fpga_under_150 |
hyperlink | https://news.ycombinator.com/item?id=38161215 |
tags | HN |
hilgendorf_audiograph_rust | |
content | Rust crate for "Datastructures and algorithms for audio graphs" |
hyperlink | https://github.com/m-hilgendorf/audio-graph |
tags | rust, dsp, graph |
tatham_portable_puzzle | |
content | https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ |
remarks | found via luci on mastodon. games built inside of a little VM, which made them portable. reminded me of Another World. |
hyperlink | https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ |
tumble_forth | |
content | tumble forth |
hyperlink | http://tumbleforth.hardcoded.net/ |
tags | forth |
uva_rust_os | |
content | operating systems with rust (university of virginia) |
hyperlink | https://rust-class.org/pages/classes.html |
tags | rust, osdev, lectures |
8bit_weird_pdp11 | |
content | Your 8-bit System is a Weird PDP-11 |
hyperlink | https://8bitworkshop.com/docs/posts/2023/problems-with-c-and-8bits.html |
tags | retrocomputing |
polinius_rust | |
content | plonius update |
hyperlink | https://blog.rust-lang.org/inside-rust/2023/10/06/polonius-update.html |
tags | rust |
html_first | |
content | HTML First is a set of principles that aims to make building web software easier, faster, more inclusive, and more maintainable |
hyperlink | https://html-first.com/ |
tags | html, webdev |
rust_without_crates_io | |
content | Rust without crates.io |
hyperlink | https://thomask.sdf.org/blog/2023/11/14/rust-without-crates-io.html |
tags | rust |
wasm_by_example | |
content | WASM by example |
hyperlink | https://wasmbyexample.dev/home.en-us.html |
tags | wasm |
wasm_component_model | |
content | WASM component model |
hyperlink | https://github.com/WebAssembly/component-model |
tags | wasm |
why_not_content_negotiation | |
content | Why I Tend Not To Use Content Negotiation |
remarks | Found on HN (obviously). There is so much here that is jargony and completely foreign to me (most application layer web concepts are.) hoping to study and learn. |
hyperlink | https://htmx.org/essays/why-tend-not-to-use-content-negotiation/ |
tags | webdev |
fp_15_150 | |
content | 15-150: principles of functional programming (CMU) |
hyperlink | https://brandonspark.github.io/150/ |
tags | funcprog |
flexlayout | |
content | an implementation of Flexbox(Flexible Box) layout algorithm |
hyperlink | https://github.com/Sleen/FlexLayout |
tags | cprog, css, flexbox |
knuth_airgap | |
content | Knuth airgap and buffer |
hyperlink | https://taylor.town/knuth-airgap |
tags | workflow, knuth |
interactive_guide_css_grid | |
content | An Interactive Guide to CSS Grid |
hyperlink | https://www.joshwcomeau.com/css/interactive-guide-to-grid/ |
tags | grid |
enums_rust_better | |
content | Why Enums in Rust feel so much better |
hyperlink | https://www.shuttle.rs/blog/2023/11/23/enums-in-rust |
tags | rust |
thinkpenguin_router | |
content | thinkpenguin free software mini wireless router |
hyperlink | https://www.thinkpenguin.com/gnu-linux/free-software-wireless-n-mini-vpn-router-v3-tpe-r1300 |
tags | wifi, router, networking |
idiomatic_rust | |
content | idomatic rust |
hyperlink | https://www.thinkpenguin.com/gnu-linux/free-software-wireless-n-mini-vpn-router-v3-tpe-r1300 |
tags | rust |
botlib | |
content | botlib: C telegram bot framework by antirez |
hyperlink | https://github.com/antirez/botlib |
tags | antirez, botlib, cprog |
alightinthewoods | |
content | A Light in The Woods |
hyperlink | https://alightinthewoods.net/ |
tags | worldbuilding, forest |
ripgrep_gh | |
content | ripgrep (github repo) |
hyperlink | https://github.com/BurntSushi/ripgrep |
tags | rust, grep |
wiktopher | |
content | wiktopher (100r) |
hyperlink | https://100r.co/site/wiktopher.html |
tags | wiktopher, 100r |
zfs_extdrive_tut | |
content | ZFS tutorial for external drive |
hyperlink | http://jenpeterson.net/zfs-blog/ |
ed_bf | |
content | ed implemented in brainfuck |
hyperlink | https://github.com/bf-enterprise-solutions/ed.bf |
tags | ed, brainfuck |
largest_number_64bits | |
content | largest number representable in 64 bits |
hyperlink | https://tromp.github.io/blog/2023/11/24/largest-number |
TAOCP_worth_it | |
content | Is TAOCP worth the effort? |
hyperlink | https://news.ycombinator.com/item?id=38443668 |
tags | HN, Knuth, TAOCP |
busato_modern_cpp_course | |
content | Modern C++ programming course |
hyperlink | https://github.com/federico-busato/Modern-CPP-Programming |
tags | cpp |
unit_testing_8bit_cpu | |
content | unit testing on an 8 bit CPU |
hyperlink | https://boston.conman.org/2023/11/27.1 |
tags | 8bit, unittesting, retro |
rust_std_fs_slower_python | |
content | Rust std fs slower than Python!? No, it's hardware! |
remarks | good reviews by HN comments |
hyperlink | https://xuanwo.io/2023/04-rust-std-fs-slower-than-python/ |
tags | rust, python |
intuitive_convolution | |
content | intuitive guide to convolution |
hyperlink | https://betterexplained.com/articles/intuitive-convolution/ |
tags | convolution, math |
youki | |
content | youki: A container runtime in Rust |
hyperlink | https://github.com/containers/youki |
tags | rust, container, OCI |
runc | |
content | CLI tool for spawning and running containers according to the OCI specification |
hyperlink | https://github.com/opencontainers/runc |
tags | container |
sol_1 | |
content | sol_1 homebrew CPU and minicomputer built from 74HC logic |
hyperlink | http://www.sol-1.org/index.php |
tags | homebrew |
write_your_own_retro_compiler | |
content | Write your own retro compiler, but Nils M Holm |
hyperlink | http://t3x.org/t3x/0/book.html |
tags | retro, compiler |
complete_guide_flexbox | |
content | A Complete Guide to Flexbox |
hyperlink | https://css-tricks.com/snippets/css/a-guide-to-flexbox/ |
tags | css, flexbox |
complete_guide_grid | |
content | A Complete Guide to CSS grid |
hyperlink | https://css-tricks.com/snippets/css/complete-guide-grid/ |
tags | css, grid |
forth_vocab_iteration | |
content | A Forth Vocabulary For Iteration |
hyperlink | https://blog.information-superhighway.net/a-forth-vocabulary-for-iteration |
tags | forth |
moving_forth | |
content | Moving Forth |
hyperlink | http://www.bradrodriguez.com/papers/moving1.htm |
tags | forth |
fxyt | |
content | FXYT: Tiny, stack-based, postfix, canvas colouring language with only 36 simple commands |
hyperlink | https://github.com/susam/fxyt |
tags | fxyt, stackbased, graphics |
beneater_8bit | |
content | Ben Eater 8 bit computer series |
hyperlink | https://eater.net/8bit/ |
tags | 8bit, retro |
wasm_understand_every_byte | |
content | Understanding every byte in a WASM module |
hyperlink | https://danielmangum.com/posts/every-byte-wasm-module/ |
tags | wasm |
xmas_c | |
content | xmas.c: Winner of the Obfuscated C Code Contest in 1988. |
remarks | analysis of the program |
hyperlink | https://udel.edu/~mm/xmas/ |
tags | cprog, obfuscated |
aura_fpga | |
content | AURA FPGA: The replacement of YM2151 |
hyperlink | https://www.jsykora.info/2023/11/aura-fpga-the-replacement-of-ym2151/ |
tags | fpga, ym2151, fm |
zfs_data_corruption_bug | |
content | A data corruption bug in OpenZFS? |
hyperlink | https://despairlabs.com/blog/posts/2023-12-25-openzfs-data-corruption-bug/ |
tags | zfs |
2_by_3_font | |
content | a tiny 2x3 font |
children | orphium/concepts/01_grid/tiny_font |
hyperlink | https://zserge.com/posts/tiny-font/ |
tags | pixelart, font, bitmap |
3_by_3_font | |
content | 3x3 font, the worlds smallest typeface |
hyperlink | http://luc.devroye.org/fonts-51468.html |
tags | pixelart, font, bitmap |
tom_thumb | |
content | Tomb Thumb: a tiny public domain bitmap font |
hyperlink | https://web.archive.org/web/20230527121936/https://robey.lag.net/2010/01/23/tiny-monospace-font.html |
tags | pixelart, font, bitmap |
pixel_operator | |
content | pixel operator bitmap font |
hyperlink | https://www.dafont.com/pixel-operator.font |
tags | pixelart, font, bitmap |
pascal_in_forth | |
content | Pascal in Forth |
hyperlink | http://tangentstorm.github.io/winfield-pascal-83.html |
tags | pascal, forth |
forget_what_you_read | |
content | How to forget what you read |
remarks | counter-argument to my current notetaking approach. Good points. |
hyperlink | https://ckarchive.com/b/68ueh8hk25687hkq88gqmtzope0kk |
tags | workflow |
content_as_graph | |
content | Displaying content as a graph: An exploration |
remarks | What I have been trying to do with dagzet. I bet there is some good wisdom here. Dagzet HTML presentation has been mediocre so far. |
hyperlink | https://thisisimportant.net/posts/content-as-a-graph |
designing_sound_sc | |
content | Designing Sound Examples (implemented in SC) |
hyperlink | https://en.m.wikibooks.org/wiki/Designing_Sound_in_SuperCollider |
tags | supercollider |
sparkey | |
content | Sparkey is a simple constant key/value storage library. |
hyperlink | https://github.com/spotify/sparkey |
tags | database, cprog |
opus_RFC | |
content | RFC 6716: Definition of the Opus Audio Codec |
hyperlink | https://datatracker.ietf.org/doc/html/rfc6716 |
tags | opus, speech |
what_happens_dark_knight | |
content | what happens in the Dark Knight |
remarks | synopsis/analysis of the film with ties to various philosophies and economic theory |
hyperlink | http://www.aaronsw.com/weblog/tdk |
writing_css_2024 | |
content | How I'm Writing CSS in 2024 |
hyperlink | https://leerob.io/blog/css |
tags | css |
k_pdp11_hn | |
content | k pdp11 HN discussion |
parents | k_pdp11 |
hyperlink | https://news.ycombinator.com/item?id=38912406 |
tags | HN |
k_pdp11 | |
content | K on PDP11 |
children | k_pdp11_hn |
hyperlink | https://ktye.github.io/pdp11/index.html |
tags | k, APL |
simulate_network_failures | |
content | How to simulate network failures on Linux |
hyperlink | https://medium.com/@zakharenko/how-to-simulate-network-failures-in-linux-b71ab585e86f |
tags | linux, networking |
MIT_6172 | |
content | MIT 6.172: Performance Engineering of Software Systems |
hyperlink | https://ocw.mit.edu/courses/6-172-performance-engineering-of-software-systems-fall-2018/download/ |
dx7_disassembly | |
content | Yamaha DX7 Firmware ROM annotated disassemblytg dx7 fm |
hyperlink | https://github.com/ajxs/yamaha_dx7_rom_disassembly |
value_noise | |
content | Value noise in general, and generalizing the through-zero naive oscillator |
remarks | joelkp is a mutual on masto. they mention mention sndkit and soundpipe as a reference |
hyperlink | https://joelkp.frama.io/blog/ran-value-noise.html |
conlangs_MIT | |
content | Conlangs: How to construct language (MIT) |
hyperlink | https://ocw.mit.edu/courses/24-917-conlangs-how-to-construct-a-language-fall-2018/ |
tags | conlang |
norvig_programming_10_years | |
content | Teach Yourself Programming in Ten Years |
hyperlink | https://norvig.com/21-days.html |
hello_rust_sdl2_wasm | |
content | A minimal working "game" written in Rust with SDL2, compiled to WASM. |
hyperlink | https://github.com/awwsmm/hello-rust-sdl2-wasm |
tags | rust, wasm, SDL |
agon_light | |
content | Agon Light |
hyperlink | https://www.thebyteattic.com/p/agon.html |
tags | 8bit, hardware |
ksimple | |
content | ksimple: bare minimum atw-style interpreter for learning purposes |
hyperlink | https://github.com/kparc/ksimple |
tags | APL, k |
mrisc32 | |
content | MRISC32 is a 32-bit RISC/vector ISA, suitable for running on FPGA |
hyperlink | https://mrisc32.bitsnbites.eu/ |
tags | fpga, risc |
my4th | |
content | my4th: homebuilt CPU-less forth computer |
hyperlink | http://mynor.org/my4th.htm |
tags | forth, hardware |
demoscene_youtube | |
content | demoscene programming youtube playlist |
hyperlink | https://m.youtube.com/playlist?list=PLRQwR4-_0PR9HBI_GZs1nTn7q5LTkGeCN |
tags | demoscene |
forth_assembling | |
content | forth assembling |
hyperlink | https://dercuano.github.io/notes/forth-assembling.html |
tags | forth |
why_tailwind_isnt_for_me | |
content | Why Tailwind Isn't for Me |
hyperlink | https://www.spicyweb.dev/why-tailwind-isnt-for-me/ |
tags | tailwind, css |
stem | |
content | Stem is an interpreted concatenative programming language |
hyperlink | https://ret2pop.nullring.xyz/blog/stem.html |
tags | stack, concatenative |
min | |
content | min is a functional, concatenative programming language |
hyperlink | https://min-lang.org/ |
tags | concatenative, nim |
6502_100hz | |
content | The 100 MHz 6502 |
hyperlink | https://www.e-basteln.de/computing/65f02/65f02/ |
tags | 6502, retro, fpga |
riscv_assembler_arithmetic | |
content | RISC-V Assembler: Arithmetic |
hyperlink | https://projectf.io/posts/riscv-arithmetic/ |
tags | riscv, risc |
riscv_specs | |
content | RISCV Technical Specifications |
hyperlink | https://wiki.riscv.org/display/HOME/RISC-V+Technical+Specifications |
tags | riscv |
tindallgrams | |
content | tindallgrams |
hyperlink | https://www.nasa.gov/history/alsj/alsj-Tindallgrams.html |
tags | space, NASA |
distributed_systems_reading_list | |
content | A Distributed Systems Reading List |
hyperlink | https://ferd.ca/a-distributed-systems-reading-list.html |
tags | distributed, systems |
how_to_study | |
content | How to Study: A Brief Guide |
hyperlink | https://cse.buffalo.edu/~rapaport/howtostudy.html#exception |
tags | workflow, study, focus |
fourays | |
content | fourays: a tribute to the AY-3-8910 |
hyperlink | https://doug.lon.dev/blog/2024/fourays/tribute/ |
tags | chiptune |
hired | |
content | hired: a modern take on 'ed' |
hyperlink | https://github.com/sidju/hired?tab=readme-ov-file |
tags | ed, rust |
wasi | |
content | WASI: The WebAssembly System Interface. |
hyperlink | https://wasi.dev/ |
tags | wasm, rust |
rp2040_doom | |
content | Fully-featured Doom port for the Raspberry Pi RP2040 microcontroller |
hyperlink | https://github.com/kilograham/rp2040-doom |
tags | doom, rpi, rp2040, gamedev, embedded |
janet_guide | |
content | Janet for Mortals by Ian Henry |
hyperlink | https://janet.guide/ |
tags | janet, books |
font_review_journal | |
content | font review journal |
hyperlink | https://fontreviewjournal.com/ |
tags | fonts, typography, design |
lettering_comics | |
content | The Art and History of Lettering Comics |
hyperlink | https://kleinletters.com/Blog/the-art-and-history-of-lettering-comics/ |
tags | lettering, comics, books |
speech_and_language_processing | |
content | Speech and Language Processing (3rd ed. draft) |
hyperlink | https://web.stanford.edu/~jurafsky/slp3/ |
tags | speech, books |
colorize_gb_games_backgrounds | |
content | How to colorize Game Boy games - Backgrounds |
hyperlink | https://toruzz.com/blog/how-to-colorize-gb-games-04/ |
tags | gameboy, gamedev, retro |
reversing_for_dummies | |
content | Reversing For Dummies |
hyperlink | https://0x44.cc/reversing/2021/07/21/reversing-x86-and-c-code-for-beginners.html |
tags | cprog, reverse_engineering, books |
bitfield_text_renderer | |
content | Tiny bitfield based text renderer |
hyperlink | https://www.onirom.fr/wiki/blog/25-09-2022_tiny_bitfield_based_text_renderer/ |
tags | gfx, text, bitmap |
ultra | |
content | ultra is a Rust implementation of the Enigma machine that includes the ability to decrypt ciphertext. |
hyperlink | https://github.com/iKevinY/ultra |
tags | rust, enigma |
unconventional_fpga | |
content | Unconventional Uses of FPGAs |
hyperlink | https://voltagedivide.com/2024/03/18/unconventional-uses-of-fpgas/ |
tags | fpga |
leetcode_solutions | |
content | GH repo of leetcode problem solutions |
children | leetcode/code_solutions |
remarks | C++ seems to be the most complete |
hyperlink | https://github.com/haoel/leetcode/tree/master |
tags | leetcode |
magick_css | |
content | magick.css is a minimalistic, (mostly) classless CSS framework that is designed to be easy to use and easy to understand. |
hyperlink | https://css.winterveil.net/ |
tags | css |
failsafe_go | |
content | Fault tolerance and resilience patterns for Go |
hyperlink | https://failsafe-go.dev/ |
tags | golang, distributed |
DECT_NR_plus_tech_dive | |
content | DECT NR+: A technical dive into non-cellular 5G |
hyperlink | https://devzone.nordicsemi.com/nordic/nordic-blog/b/blog/posts/dect-nr-a-technical-dive-into-non-cellular-5g |
tags | DECT, 5g |
zero_to_asic | |
content | Zero to ASIC |
hyperlink | https://zerotoasiccourse.com/ |
tags | asic, hardware |
chernoff_face | |
content | chernoff face |
hyperlink | https://en.m.wikipedia.org/wiki/Chernoff_face |
tags | face, chernoff |
color_spaces | |
content | color spaces |
remarks | comment from HN "He's really a reference in interactive visualization." |
hyperlink | https://ciechanow.ski/color-spaces/ |
tags | color |
llm_c | |
content | LLM training in simple, raw C/CUDA |
hyperlink | https://github.com/karpathy/llm.c |
tags | llm |
ps1_programming | |
content | PS1 Programming Course with MIPS and C |
hyperlink | https://pikuma.com/courses/ps1-programming-mips-assembly-language |
tags | retro, gamedev, retrogaming, PS1 |
redka | |
content | redka: redis re-implemented with SQLite |
hyperlink | https://github.com/nalgeon/redka |
tags | redis, sqlite |
rust_calling_conv_deserve | |
content | The Rust Calling Convention We Deserve |
hyperlink | https://mcyoung.xyz/2024/04/17/calling-convention/ |
tags | rust |
comprehensive_rust | |
content | Comprehensive Rust (Google) |
hyperlink | https://google.github.io/comprehensive-rust/ |
tags | rust |
pocketmod | |
content | pocketmod: small ANSI C library for turning MOD files into PCM audio |
hyperlink | https://github.com/rombankzero/pocketmod |
tags | mod, tracker |
podlite | |
content | Podlite: a markup language for organizing knowledge |
remarks | maybe possible to have dagzet work inside a small subset? |
hyperlink | https://podlite.org |
tags | podlite, workflow |
leaving_rust_gamedev | |
content | Leaving Rust gamedev after 3 years |
hyperlink | https://loglog.games/blog/leaving-rust-gamedev/ |
tags | rust, gamedev |
procedural_macros_rust | |
content | procedural macros in rust |
hyperlink | https://www.freecodecamp.org/news/procedural-macros-in-rust/ |
tags | rust |
hecanjog_pulsar | |
content | pulsar synth in C |
hyperlink | https://hecanjog.com/pulsar.txt |
tags | erik, dsp, pulsar |
tale_of_pip | |
content | tale of pip |
remarks | erik: PS this children's story is inspiring to me. It's a children's story that doesn't talk down. It's also a sound art piece. The original release came with a read-along storybook: https://alejandraandaeron.bandcamp.com/a lbum/tale-of-pip I think you'd like it! I'm still engaging with the simplicity and depth of it today. |
hyperlink | https://alejandraandaeron.bandcamp.com/album/tale-of-pip |
tags | erik, pip, bandcamp |
chroma_interview_polansky | |
content | Chroma interview Polansky PDF |
remarks | erik: lots of forth talk! curious about tracking down that "perceptron" program he wrote with James Tenney |
hyperlink | https://github.com/philburk/hmsl/blob/master/docs/chroma_interview_polansky.pdf |
tags | erik, forth |
soundchaser | |
content | soundchaser vintage computer music advertisement |
hyperlink | https://opstatics.s3.us-west-2.amazonaws.com/i/223fda94-cc23-4368-a8d7-c03ba02c36ea.jpeg |
tags | erik, vintage, soundchaser |
aesthetics_computer_music | |
content | Aesthetics in Computer Music Some Ontological Remarks about Music Composition Processes |
remarks | erik: Hey this is something I'd like to share with you for sure. I stumbled onto this doing a literature review for an article on process music and I found it really inspiring. I'd heard a couple of Vaggione's pieces but just kind of lumped him in with the "GRM granular" people, I'm going back to check out his work now and it's really amazing... but this article is a really cool discussion of the composition of process-based music and refreshingly focuses a lot on the human in the loop (he describes it as an action/perception loop) |
hyperlink | https://annas-archive.org/scidb/10.2307/3681635 |
tags | computermusic, erik |
train_notes | |
content | What are the notes of a train horn? |
hyperlink | https://www.quora.com/What-are-the-notes-of-an-American-train-horn |
tags | quora, train, horn |
sqlite_bytecode | |
content | Why SQLite Uses Bytecode |
hyperlink | https://sqlite.org/draft/whybytecode.html |
tags | sqlite, bytecode, vm |
wasm_ground_up | |
content | WebAssembly from the ground up |
hyperlink | https://wasmgroundup.com/ |
tags | wasm, ebook |