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<title>Blog of Paul Batchelor</title>
<description>This is a blog. Music, Computers, etc.</description>
<link>https://pbat.ch/blog</link>
<item>
<title>Weekly Update 7: Stories and Maps</title>
<description>This week I find myself thinking about story and map
design for the Gestlings.

You have died. Under usual circumstances, you'd have been
sent off to the Usual Places. However, due to the cosmic
equivalent of a clerical error, your consciousness wakes
up on what it perceives as a moving train, very far from
home, and even further from what that thing you called "reality".
The next stop? Cauldronia, a small celestial body that
is the homeworld of the Gestlings. It's probably going to
be a while before they correct this mistake, so you might
as well take a look around and explore.
        </description>
<link>https://pbat.ch/blog/posts/2023-07-30-weekly-07.html</link>
<pubDate>Mon, 24 Jul 2023 22:39:41 EDT</pubDate>
</item>
<item>
<title>Weekly Update 6: Symbols, Sounds, and Mantras</title>
<description>This past week, I found myself thinking about symbols,
sounds, and Mantras.
        </description>
<link>https://pbat.ch/blog/posts/2023-07-24-weekly-06.html</link>
<pubDate>Mon, 24 Jul 2023 20:30:40 EDT</pubDate>
</item>
<item>
<title>Weekly Update 5: Sculpting a Digital Vocal Tract</title>
<description>This week, I found myself manually "sculpting" a digital vocal tract
using my monome grid and a very large knob. I also made some
bitmap doodles.
        </description>
<link>https://pbat.ch/blog/posts/2023-07-17-weekly-05.html</link>
<pubDate>Mon, 17 Jul 2023 18:17:56 EDT</pubDate>
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<title>Weekly Update 4: A Text Editor for the Monome Grid</title>
<description>This week, I found myself building a hyper-minimal
"text editor" for the monome grid. I attempt to explain myself.
        </description>
<link>https://pbat.ch/blog/posts/2023-07-10-weekly-04.html</link>
<pubDate>Sun, 10 Jul 2023 20:44:46 EDT</pubDate>
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<title>Weekly Updates 3: Synthesizing the Voice of a Tiny Creature</title>
<description>This week, I found myself synthesizing the voice of a Tiny Creature.
I did this while attempting to figure out more about
the DSP behind Adult Swim's "Choir" Interactive Barbershop Quartet.
I also reflect back on some of my previous attempts at synthesizing
singing vocal ensembles.
        </description>
<link>https://pbat.ch/blog/posts/2023-07-02-weekly-03.html</link>
<pubDate>Sun, 2 Jul 2023 20:24:31 EDT</pubDate>
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<item>
<title>Weekly Updates 2</title>
<description>This week, I found myself reading about the aesthetics of permacomputing,
fiddling with bits of fasttracker 2 engine code, and experimenting
with small ortholinear grid interfaces.
        </description>
<link>https://pbat.ch/blog/posts/2023-06-25-weekly-02.html</link>
<pubDate>Sun, 25 Jun 2023 21:10:42 EDT</pubDate>
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<item>
<title>Weekly Updates 1</title>
<description>This week, I found myself implementing Glottal pulsed noise (a thing
used in my singing synthesizer), completing
my proto-gestling (proof
of concept for my [Gestlings](/wiki/gestlings) project), and
thinking about a concept in game development that I'm calling
"asset-driven development".
        </description>
<link>https://pbat.ch/blog/posts/2023-06-19-weekly-01.html</link>
<pubDate>Mon, 19 Jun 2023 17:23:48 EDT</pubDate>
</item>
<item>
<title>Weekly Updates?</title>
<description>This week, I find myself wanting to blog again...</description>
<link>https://pbat.ch/blog/posts/2023-06-15-weekly-update.html</link>
<pubDate>Thu, 15 Jun 2023 19:12:14 EDT</pubDate>
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