#include "plugin.hpp"
Plugin *pluginInstance;
void init(Plugin *p) {
pluginInstance = p;
p->addModel(modelMagSign);
p->addModel(modelBreaker);
p->addModel(modelPolyShuffle);
// Any other plugin initialization may go here.
// As an alternative, consider lazy-loading assets and lookup tables when
// your module is created to reduce startup times of Rack.
}