4. GFX scheme loader

<<gfx_functions>>=
<<gfx_scheme_functions>>
static S9_PRIM gfx_primitives[] = {
<<gfx_scheme_entries>>
    {NULL}
};
void s9_load_gfx(void)
{
    add_primitives("monolith", gfx_primitives);
}



prev | home | next