drip

[code]

Physical model of a dripping water sound. This has the following arguments:

For sensible values, it is best to refer to the example below.

 0.5 dmetro  0.5 maytrig
 # number of units/tubes
 10 
 # amplitude
 0.3 
 # damp 
 0.2 
 # shake_max: amount of energy to add back into the system
 0 
 # main resonant frequency
 458 
 # first resonant frequency 
 600 
 # second resonant frequency
 750 
 # period of time over which all sound is stopped
 0.09 
 drip
 
 # feed into some reverb
 dup dup 3 8 10000 zrev drop 0.1 * +