Monolith: A computer music ecosystem.
Patchwerk: A small library for creating audio graphs.
Worgle (2018): A fast and portable tangler for programs written in org.
EyeJam (2017): an Eye-Controlled Music Composition and Performance environment
libline (2017): a library for generating audio-rate line segments.
Voc (2017): A vocal tract physical model.
Spigot (2017): Simple graphical user interfaces for Sporth.
The Sporth Cookbook (2017): Forever unfinished book on sound design in Sporth.
Orb (2017): Musical 2d Puzzle Game for Android.
The Contrenot (2016): Arco-bass inspired musical interface
Runt (2016): Stack-based VM and language.
Protrekkr (2016): music tracker, hacked to use Sporth. Abandoned project for now.
LSYS (2016): Microlanguage for describing L-Systems.
Brian (2016): Generative Music Twitter Bot.
Polysporth (2016): Scheme-based polyphony + event interface for Sporth
Chorth (2015): Sporth implemented as a Chuck UGen
Moons (2015): Circle sequencer written in OpenGL.
Kubus (2015): Music visualizer written in OpenGL.
Sporth (2015): Stack-based audio language.
Soundpipe (2015): A lightweight Music DSP library in C.
Ethersurface (2014): Multi-touch playing surface for Android.
Prop (2014): Proportion-based rhythmic notation microlanguage.
NRT (2014): Music notation microlanguage based on ABC and Lilypond.
PixelPi (2014): Realtime image sonification and webcam installation, powered by a raspberry pi.
Bubble (2013): Networked raspberry-pi and monome powered interactive device.