diskin
Files: diskin.h, diskin.c
Read from an audio file
Expects a 1-channel file matching the project samplerate. Diskin should be able to read any file format that libsndfile supports.
sp_diskin_create(sp_diskin **diskin)
sp_diskin_init(sp_data *sp, sp_diskin *diskin, const char *filename)
sp_diskin_compute(sp_data *sp, sp_diskin *diskin, SPFLOAT *dummy, SPFLOAT *out)
sp_diskin_destroy(sp_diskin **diskin)
Mandatory Parameters
filename: Filename of the audio file.
(Recommended value: N/A)
Outputs
out: Signal out.
Example Code
#include <stdlib.h>
#include <stdio.h>
#include <time.h>
#include "soundpipe.h"
typedef struct {
sp_diskin *diskin;
sp_osc *osc;
sp_ftbl *ft;
} UserData;
void process(sp_data *sp, void *udata) {
UserData *ud = udata;
SPFLOAT diskin = 0;
sp_diskin_compute(sp, ud->diskin, NULL, &diskin);
sp->out[0] = diskin;
}
int main() {
srand(1234567);
UserData ud;
sp_data *sp;
sp_create(&sp);
sp_diskin_create(&ud.diskin);
sp_diskin_init(sp, ud.diskin, "oneart.wav");
sp->len = 44100 * 5;
sp_process(sp, &ud, process);
sp_diskin_destroy(&ud.diskin);
sp_destroy(&sp);
return 0;
}